In post 748, Ythan wrote:Ocean's iso is also sound and this wagon is probably also bad. I will also be looking into this one.
Okay.....wish this had more detail.
In post 748, Ythan wrote:Ocean's iso is also sound and this wagon is probably also bad. I will also be looking into this one.
In post 772, Titus wrote:You two can definitely be not group scum. The interpretation is wrong, but I did everything said
and you don't know I am town. So you'd be dumb not to consider it.
In post 527, Persivul wrote:@Kop
This is an interesting progression:
263 - You respond to the post in which I said Blocky's wagon was bad, commented on Ranger's proposed town block, and commented on lurkers. You completely ignored the part about Blocky, only commenting on town blocks and lurkers. So, you didn't think my position on the Blocky wagon was an issue.
307 - You list the votes on Blocky and note that they lack substance. So, you seem to agree with me.
313 - You vote me without explanation, at ETL's request.
316 - You make a weak wifom argument which you could have made back in 263 if you thought it had merit.
Other than sheeping ETL, you've mostly talked about the breaking issue or just made small talk. There's very little original scum hunting coming from you.
In post 777, Persivul wrote:In post 772, Titus wrote:You two can definitely be not group scum. The interpretation is wrong, but I did everything said
Like choose BP over investigation immunity? Is that a slip?
and you don't know I am town. So you'd be dumb not to consider it.
The vig crumbs were apparent. Those could benefit either a vig or an SK making a vig fakeclaim, so I didn't mention those at the time.
Outing the possible cop crumb doesn't benefit a vig. It could benefit a SK. Have scum do your dirty work for you. If you're concerned there's a doc, you also target cop, as doc only stops one kill.
In hindsight, your push for a massclaim without being able to convey the town benefits makes perfect sense. If there's a real vig, your plan won't work, so you need to know.
UNVOTE:
VOTE: Titus
I'd never take BP though if I was SK. Check Titus n1 is de facto rule one in 99.9% of games. I'm suspicious if a cop doesn't check me N1. I considered the "BP" thing as speculation. SKs select the BP/Investigation immune pregame. I couldn't take BP planning on crumbs. Doubly so considering I suck with crumbs.
In post 782, Titus wrote:Said 1 v 1 would be resolved with bullets.
In post 784, Persivul wrote:In post 782, Titus wrote:Said 1 v 1 would be resolved with bullets.
No, it would be resolved with rope.
Further, it's not really a 1v1 situation, because the setup allows for more than one vig. You know that. There's also a 48% chance that there's no vig at all. So, CCs (or lack thereof) don't mean much in this setup.
In post 763, Persivul wrote:@Margeside:
I think I'll have more fun in the dead thread seeing persivul try to make up a new scum read, since he hasn't really said anything about any other scum reads.
In 527 I started a case on Kop and nothing's happened to reduce my suspicion there. But:
- I'm more suspicious of you
- There's just a little more than a day left in phase, you have a wagon, and Kop doesn't
This is the time to see if your wagon is viable, not the time to try to start a new one from scratch.
In post 787, EspeciallyTheLies wrote:Is Titus claiming vig or this just more theory stuff?
In post 788, Marge wrote:In post 763, Persivul wrote:@Margeside:
I think I'll have more fun in the dead thread seeing persivul try to make up a new scum read, since he hasn't really said anything about any other scum reads.
In 527 I started a case on Kop and nothing's happened to reduce my suspicion there. But:
- I'm more suspicious of you
- There's just a little more than a day left in phase, you have a wagon, and Kop doesn't
This is the time to see if your wagon is viable, not the time to try to start a new one from scratch.
Well bussing on day 1 is bad form for scum.
You push it day 2 and goal for town points then start lurking.
I'm just having fun ruining any plans you have for playing scum this game.
In the mean time your whole case is based on something you did as town and called it scummy.
Still can't believe anyone is town reading that reasoning.
In post 785, Titus wrote:In post 784, Persivul wrote:In post 782, Titus wrote:Said 1 v 1 would be resolved with bullets.
No, it would be resolved with rope.
Further, it's not really a 1v1 situation, because the setup allows for more than one vig. You know that. There's also a 48% chance that there's no vig at all. So, CCs (or lack thereof) don't mean much in this setup.
No. I'm confirmed town if there's a full vig and no other 1-shot vig as a one shot vig is required to have a full vig.
A 1 shot vig happening twice requires a full vig as well.
So if someone CCs me, we just shoot each other.
Hence, any other one shot vig should claim.
There's plenty other scenarios like this. Hence why claiming is good. Of course, I just laid that out so
In post 789, Titus wrote:In post 787, EspeciallyTheLies wrote:Is Titus claiming vig or this just more theory stuff?
Explicit.
My bargains were just going to be vig shots.
In post 785, Titus wrote:In post 784, Persivul wrote:In post 782, Titus wrote:Said 1 v 1 would be resolved with bullets.
No, it would be resolved with rope.
Further, it's not really a 1v1 situation, because the setup allows for more than one vig. You know that. There's also a 48% chance that there's no vig at all. So, CCs (or lack thereof) don't mean much in this setup.
No. I'm confirmed town if there's a full vig and no other 1-shot vig as a one shot vig is required to have a full vig.
A 1 shot vig happening twice requires a full vig as well.
So if someone CCs me, we just shoot each other.
Hence, any other one shot vig should claim.
There's plenty other scenarios like this. Hence why claiming is good. Of course, I just laid that out so
In post 786, Titus wrote:Scratch that last part...
I'm not conftown if a vig claims. Derp. Got my lines backwards.
Resolving Vig CCs with bullets would tell us a lot if we had massclaimed and thus prevent the very scenario you describe.