Mini #111: Sonic Heroes Mafia (The fighting's over...)


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Post Post #175 (ISO) » Mon Jun 14, 2004 5:11 pm

Post by NanookTheWolf »

Well, I can assure you that we are not mafia together.

As for his claim, I have really nothing that I can do, as I don't know about the game. I rented it, and quite frankly I didn't like it much. So I am going to have to follow you guy's instincts more then my own on this one. I did however look up the Espio character on the internet and it stated something about invisibility, so I don't think that he could have twisted that too much.

I am sorry Kael, again ...
Unvote: Prince Kael
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Post Post #176 (ISO) » Tue Jun 15, 2004 7:54 am

Post by mathcam »

I of course don't want to ignore Nanook and Kael as a possibility, but it's only an extremely remote possibility at this point. Why would Nanook have brought anything about Kael up at all? It puts them
both
in the limelight, whereas typically the mafia would want to keep a little more quiet.

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Post Post #177 (ISO) » Tue Jun 15, 2004 9:06 am

Post by Fletcher »

Unvote:Kael
, seeing that that wagon died.

I really think we should do no lynch, since it seems like the only way to go, because we've already got 4 roles revealed, right? Jeez.
Vote:No Lynch
[size=75]"But you know what they say. 'Too much of a good thing is an awesome thing. But too much of an awesome thing is... umm... really, really dumb and bad.'"- Strong Bad[/size]
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Post Post #178 (ISO) » Tue Jun 15, 2004 9:07 am

Post by mathcam »

I'm not sure I see the benefit of no lynch. Yeah, we have roles revealed and that's not preferrable, but no lynching doesn't hide those roles again. It just lets the mafia make a better informed guess of who to kill after we don't make a stab at killing them.

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Post Post #179 (ISO) » Tue Jun 15, 2004 10:47 am

Post by Fletcher »

If we wagon again, though, we give the mafia an even wider variety of revealed people, which would make it harder for the scum to be stopped by a doctor role.
[size=75]"But you know what they say. 'Too much of a good thing is an awesome thing. But too much of an awesome thing is... umm... really, really dumb and bad.'"- Strong Bad[/size]
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Post Post #180 (ISO) » Tue Jun 15, 2004 12:32 pm

Post by mlaker »

I think I'm going to have to be with Fletcher on this one. Right now there is just vague suspicion and if we keep bandwagoning it'll just help the scum.
Vote No Lynch
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Post Post #181 (ISO) » Tue Jun 15, 2004 12:50 pm

Post by Prince Kael »

I doubht that no lynch will solve anything, do you really think that when we reach day 2 and one will die we will have any clue of the killer's identitiy?
"I am going to bring floodwaters on the earth to destroy all life under the heavens, every creature that has the breath of life in it. Everything on earth will perish." Genesis 6:17
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Post Post #182 (ISO) » Tue Jun 15, 2004 2:30 pm

Post by NanookTheWolf »

I think that No lynch is a waste of our time, town's that is, I mean think about it, we are handing mafia an innocent. All that we are doing by no lynching is making it so that mafia only have 4 roles to choose from to kill, when quite frankly when you think about it, we will be in the same boat tomorrow. Why not just continue with our day, instead of giving mafia a kill, and being right smack dab where we started again.
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Post Post #183 (ISO) » Tue Jun 15, 2004 3:06 pm

Post by warpdragon »

Since the bandwagons off,
unvote: kael
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IS: Kiwis get to hunt the natives on Sundays
Tally: kiwis are the natives
IS: Thats the fun part

Mackay: Oh hey, I got sigged! :)

[size=75][i]Edited by Warpdragon[/i][/size]
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Post Post #184 (ISO) » Wed Jun 16, 2004 7:58 am

Post by mathcam »

Fletcher wrote:If we wagon again, though, we give the mafia an even wider variety of revealed people, which would make it harder for the scum to be stopped by a doctor role.
Or we hit a mafia, which would make it harder for them to still be alive.

Your argument "bandwagonning reveals role which gives scum a wider variety..." holds at the start of the day, too. Why weren't you against bandwagonning then?

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Post Post #185 (ISO) » Wed Jun 16, 2004 10:51 am

Post by Fletcher »

The reason I wasn't against it then, was because there is no other way to start the day. What else are we gonna do?

I see your arguement, but I feel you've pushed me into a corner where, if I unvote, or leave my vote where it is, I feel like I'm going to somehow come out as scummy. I'll
Unvote:No Lynch
, and see if anyone else feels like talking, now.
[size=75]"But you know what they say. 'Too much of a good thing is an awesome thing. But too much of an awesome thing is... umm... really, really dumb and bad.'"- Strong Bad[/size]
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Post Post #186 (ISO) » Wed Jun 16, 2004 4:14 pm

Post by warpdragon »

Ok. You sit there and decide not to stop the mafia from knowing someone else and/or killing an innocent because you don't want to look like a hypocrite. Common sense says
vote: no lynch
. They days gone on long enough.
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IS: Kiwis get to hunt the natives on Sundays
Tally: kiwis are the natives
IS: Thats the fun part

Mackay: Oh hey, I got sigged! :)

[size=75][i]Edited by Warpdragon[/i][/size]
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Post Post #187 (ISO) » Thu Jun 17, 2004 2:01 am

Post by Prince Kael »

I think it would be for our best interest to try and find another roles. What I believe is that we about three variations of each role.
"I am going to bring floodwaters on the earth to destroy all life under the heavens, every creature that has the breath of life in it. Everything on earth will perish." Genesis 6:17
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Post Post #188 (ISO) » Thu Jun 17, 2004 2:16 am

Post by Dragon Phoenix »

Vote Count:


No lynch 2 (mlaker, warpdragon)
Prince Kael- 1 (Jolle)
warpdragon- 1 (dragonmaster)

Not voting ( 7 ): araltaln, mathcam, Maverick, Prince Kael, Mojo, NanookTheWolf, Fletcher

6 to lynch.
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Post Post #189 (ISO) » Thu Jun 17, 2004 4:27 am

Post by Jolle »

Unvote: Prince Kael

Prince Kael wrote:What I believe is that we about three variations of each role.
I don't think that's the case, since all roles that are revealed now are completely different.

I agree with Nanook that a no lynch isn't a good idea.

Up to now, all claims except for Mojo's were quite powerful. We have:
- A role blocker (Dragonmaster)
- A one-time Doc (Mojo)
- A cop-type role (Nanook)
- A self-protector (Prince Kael)

I'm quite sure that there is a vigilante out there, because of Pbug's role. Also, there was only one kill this night, which means there probably isn't a serial killer. And this list doesn't include the normal versions of the cop an the doc. Chances are quite high that those are in this game also.

The reason I'm saying all this, is: The town roles are probably very powerful in this game. That can only be balanced by either giving the Mafia a lot of members, or by giving the powerful abilities. And while the town side is powerful, I think not powerful enough to justifiy 4 Mafia members. So my guess is that in this game, the Mafia have some abilities.

Being able to kidnap is one such possible ability. It makes sense this way: Dragonmaster was kidnapped. He blocked Mojo and was released. Really, I think Mojo is our best lynch target today. His claim wasn't very convincing, but only barely believable IMO.

Also, other players already stated that it is time for this day to end. The day has lasted long enough, and I think Mojo is our best alternative for a no lynch.
Vote: Mojo
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Post Post #190 (ISO) » Thu Jun 17, 2004 4:36 am

Post by warpdragon »

Prince Kael wrote:What I believe is that we about three variations of each role.
:?: Huh? :?:

[Spins wheel-of-grammar-mistakes]

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IS: Kiwis get to hunt the natives on Sundays
Tally: kiwis are the natives
IS: Thats the fun part

Mackay: Oh hey, I got sigged! :)

[size=75][i]Edited by Warpdragon[/i][/size]
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Post Post #191 (ISO) » Thu Jun 17, 2004 8:59 am

Post by mathcam »

I think he just left out a "have," but I would like to see some elaboration. What exactly did you mean, Kael?

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Post Post #192 (ISO) » Thu Jun 17, 2004 1:45 pm

Post by warpdragon »

Jolle: what about PBuG?
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IS: Kiwis get to hunt the natives on Sundays
Tally: kiwis are the natives
IS: Thats the fun part

Mackay: Oh hey, I got sigged! :)

[size=75][i]Edited by Warpdragon[/i][/size]
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Post Post #193 (ISO) » Thu Jun 17, 2004 8:09 pm

Post by Jolle »

Warpdragon wrote:Jolle: what about PBuG?
You're right; I forgot Pbug in my scheme. But what still bothers me is this: All roles revealed by now are not the normal type of roles. It's very probable that the normal roles (like a normal Cop, a Doc, a Vigilante, etc.) are also in this game. So my point remains valid: This is a very strong setup.
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Post Post #194 (ISO) » Thu Jun 17, 2004 8:12 pm

Post by araltaln »

Just popping in to say I exist, a coherent train of though will have to wait for morning.
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Post Post #195 (ISO) » Fri Jun 18, 2004 1:07 am

Post by Prince Kael »

warpdragon wrote:The four teams-
Sonic (Sonic, Tails, Knuckles)
Rose (Amy, Big, Creamy)
Dark (Shadow, Omega, Rogue)
Chaotix (Espio, Charmy, Vector)
After checking out a little I noticed that if sonic is the original team than the other three are imitations of it. What I mean is that all the first charecters (sonic, amy, shadow and espio) share similar ability, all second etc...

What arouse my suspicion was that dragonmaster roleclaimed to be creamy, a third group member who is a roleblocker. PBug was knuckles, also a third group member who was a special ability remover, which means roleblocking protectors...

What I believe is that if one group are all scum and other three are town than town have three different variations of self-protectors, docs and cops...

It makes sense since those charecters' abilities similar in the game. As someone said, all flying charecters have healing abilities...
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Post Post #196 (ISO) » Fri Jun 18, 2004 5:30 am

Post by mlaker »

Well Team Chaotix had a kind of different style of play. They had some different stuff going on but I kind of agree with Kael somewhat.
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Post Post #197 (ISO) » Fri Jun 18, 2004 7:44 am

Post by warpdragon »

Those were just in the order I could think of them/find them on the internet.
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IS: Kiwis get to hunt the natives on Sundays
Tally: kiwis are the natives
IS: Thats the fun part

Mackay: Oh hey, I got sigged! :)

[size=75][i]Edited by Warpdragon[/i][/size]
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Post Post #198 (ISO) » Fri Jun 18, 2004 12:53 pm

Post by araltaln »

For the curious:

Speed characters: Sonic, Amy, Shadow, Espio.
Power characters: Knuckles, Big, Omega, Vector.
Flying characters: Tails, Cream, Rogue, Charmy.
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Post Post #199 (ISO) » Fri Jun 18, 2004 5:36 pm

Post by NanookTheWolf »

By going back an reading up a bit more, I just noticed that there is a team dark. If we were looking for evil roles, wouldn't they most likely be from that team, because in actuality, I don't think that with only 12 roles between 4 teams, that evil roles would come from two different teams?

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