Getting someone modkilled

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Getting someone modkilled

Post Post #0 (ISO) » Wed Mar 10, 2010 8:36 am

Post by SIR CYANIDE »

In this game, where I was the Mafia Godfather, I noticed that a player was overly emotional and taking things too seriously. I managed to get him modkilled by provocation.

I thought it was awesome, brilliant play - but many players (including the mod and people from my own alignment) frowned upon this.

What are your opinions on this tactic?
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Post Post #1 (ISO) » Wed Mar 10, 2010 8:44 am

Post by Maemuki »

That's bad. Brilliant? If you could modkill him, couldn't you just, uh,
lynch
him?

Why modkilling? Just answer this question, please.
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Post Post #2 (ISO) » Wed Mar 10, 2010 8:53 am

Post by elvis_knits »

Frown
Talk nerdy to me.

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Post Post #3 (ISO) » Wed Mar 10, 2010 8:54 am

Post by Riddick »

It's not something i've ever used or tried to use, but i don't see anything wrong with it as a strategy, it seems like a viable tactic. I guess people have some moral or ethical (idk something like that anyway) problem with it, but i'd be interested in hearing why it's not an acceptable tactic?
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Post Post #4 (ISO) » Wed Mar 10, 2010 8:54 am

Post by Maemuki »

Riddick wrote:but i'd be interested in hearing why it's not an acceptable tactic?
You're playing with rules - that stops being Mafia.

Besides, you can just lynch them. It's more fun.
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Post Post #5 (ISO) » Wed Mar 10, 2010 8:54 am

Post by Riddick »

fwiw I can't imagine it being THAT effective. i mean you have to do it in such a manner as to not get killed yourself, so yeah.
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[spoiler]LOST[/spoiler]
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Post Post #6 (ISO) » Wed Mar 10, 2010 9:12 am

Post by Glork »

Bad.

Provoking somebody into breaking site rules is just as bad as breaking the site rules yourself, IMO. They are there for the game's integrity and to keep games enjoyable, and by edging a player to the point where he got modkilled, you disrupted the game as much as the other player did.


Had this happened in one of my games, I would have modkilled you and blacklisted you from all future games.
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Post Post #7 (ISO) » Wed Mar 10, 2010 9:12 am

Post by Patrick »

bad
Primpod 11:13 pm
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Post Post #8 (ISO) » Wed Mar 10, 2010 9:16 am

Post by Zachrulez »

Modkills should not strategically factor into a mafia game. It is a last resort method for the mod to punish rule breakers. (As a mod I tend to get irritated by players in the game who are hardly unbiased trying to tell me what a modkillable offense is.)
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Post Post #9 (ISO) » Wed Mar 10, 2010 9:17 am

Post by bouncy.bouncy »

I think it's fine. The mod needs to improve his rules and/or his enforcement of them if a player plays within the rules and other players don't like the outcome.
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Post Post #10 (ISO) » Wed Mar 10, 2010 9:19 am

Post by HackerHuck »

Bad in this case - very rarely OK in my opinion. I would only find it acceptible if you were manipulating someone into breaking a PR or something specific to their role that would result in a modkill. Anything that could lead to breaking the game itself or breaking the site-wide rules would not be acceptible to the community at large.

I would also say that badgering someone to the point where they lash out emotionally is violating the spirit of the site rules against personal attacks. Those are the kinds of things that make people want to quit.
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Post Post #11 (ISO) » Wed Mar 10, 2010 9:19 am

Post by Glork »

bouncy.bouncy wrote:I think it's fine. The mod needs to improve his rules and/or his enforcement of them if a player plays within the rules and other players don't like the outcome.
Disagree. Mafia at its core is a game and should be largely enjoyable for all parties involved. Getting a player kicked out of that game while simultaneously
completely ruining his or her experience
is an egregious sin when you look at it in that light.
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Post Post #12 (ISO) » Wed Mar 10, 2010 9:25 am

Post by Elscouta »

A player trying to get another modkill should be punished. If it's not in the mod rules, it's a problem with the rules that need to be improved. Generally the "Don't be a jackass" catch-all rule would take care of that.
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Post Post #13 (ISO) » Wed Mar 10, 2010 9:25 am

Post by farside22 »

Wow TQ really surprised me. Pushing someone that far is bad I can't believe the mod replaced one player and modkilled the other. Seems a bit bias.
What TQ said was way out of line. Pushing a player to break is really just bad form. I have personally walked away from the computer and almost asked for replacement in one game I felt I was getting pushed like that.
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Post Post #14 (ISO) » Wed Mar 10, 2010 9:35 am

Post by Mr. Flay »

TQO and SC both needed to be replaced, or both modkilled. Just modkilling one and replacing the other probably
was
favoritism to the minority, especially since SC was provoking him. That wasn't the only player SC was violating Rule #1 against, either... :roll: It was Wickedstrjr's first modded game, so I can't blame him much.

It's like Glork said. You can win by doing illegal, immoral things that aren't mentioned in the rules, like hacking the player's email or DDoSing their computer (though in this case, you arguably did break even the stated rules), but that doesn't mean you aren't wrong.
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Post Post #15 (ISO) » Wed Mar 10, 2010 9:42 am

Post by PokerFace »

Only time you should get a player modkilled is if they sent you a pm about the game when their role and your role did not allow it. Basically they broke a rule and gave a side an unfair and unintended advantage

You should never strategically get a player modkilled as an effort to help fufill your own win condition
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Post Post #16 (ISO) » Wed Mar 10, 2010 9:49 am

Post by SIR CYANIDE »

That wasn't the only player SC was violating Rule #1 against, either...
I acted unnecessarily abrasive towards other players to make it seem like I was a hostile person. I kinda liked it so I just kept it up in that thread now the game has ended (+ I have low tolerance against women who feel the need to end all of their posts with 'regardz, jazz' or likewise).

I did not receive warnings from the mod, so I figured I was within the lines. I expected TQO to crack and burst out in rage but I did not expect to get replaced myself, I thought my snide remarks were just below the radar.

I think all of you take 'play to win' a bit too lightly.
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Post Post #17 (ISO) » Wed Mar 10, 2010 9:52 am

Post by Netopalis »

...And, as a result of this, I've updated my rules.
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Post Post #18 (ISO) » Wed Mar 10, 2010 9:55 am

Post by Maemuki »

I kinda liked it
*headdesk*
I did not receive warnings from the mod, so I figured I was within the lines. I expected TQO to crack and burst out in rage but I did not expect to get replaced myself, I thought my snide remarks were just below the radar.
Wow, you're really a jerk. You're a jerk that does that on purpose. That's even worse. Why do you do things that annoy other people? TO WIN?
I think all of you take 'play to win' a bit too lightly.
I think that you take "play for fun" way. TOO. LIGHTLY. Why the hell do you play mafia, anyway? To win? Do you play a thing that fun to win?
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Post Post #19 (ISO) » Wed Mar 10, 2010 9:57 am

Post by SIR CYANIDE »

Maemuki wrote:
I kinda liked it
*headdesk*
I did not receive warnings from the mod, so I figured I was within the lines. I expected TQO to crack and burst out in rage but I did not expect to get replaced myself, I thought my snide remarks were just below the radar.
Wow, you're really a jerk. You're a jerk that does that on purpose. That's even worse. Why do you do things that annoy other people? TO WIN?
I think all of you take 'play to win' a bit too lightly.
I think that you take "play for fun" way. TOO. LIGHTLY. Why the hell do you play mafia, anyway? To win? Do you play a thing that fun to win?
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Post Post #20 (ISO) » Wed Mar 10, 2010 9:59 am

Post by TheButtonmen »

@SC in regards to previous post:
SC this is MD not GD, keep that in mind.

While I'm not as opposed to it as most of the people who posted here I still think its a dick move. While it does give your faction a free kill with no voting information I think the mod should have killed both the town and scum rather then just replace scum. Keep in mind your also establishing a meta, so now when ever I see you been abrasive in game I'll be thinking your scummy.
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Post Post #21 (ISO) » Wed Mar 10, 2010 10:02 am

Post by Maemuki »

SIR CYANIDE wrote:Image
Do you have any answers? No? Thank you for proving my point.
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Post Post #22 (ISO) » Wed Mar 10, 2010 10:04 am

Post by SIR CYANIDE »

Maemuki wrote:
SIR CYANIDE wrote:Image
Do you have any answers? No? Thank you for proving my point.
I do have answers, it is just that I find it hard to take you seriously because of your tonality combined with your gender. [/misogyny]
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Post Post #23 (ISO) » Wed Mar 10, 2010 10:04 am

Post by Mr. Flay »

Stop being a dick before you get yourself blacklisted/banhammered further, dude. Work out your sexism issues on your own time.
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Post Post #24 (ISO) » Wed Mar 10, 2010 10:07 am

Post by Haylen »

In this game, where I was the Mafia Godfather, I noticed that a player was overly emotional and taking things too seriously. I managed to get him modkilled by provocation.
Dude, that's a dickish move. I wouldnt want a person like you in any game I mod or play. There are a lot of emotional people on this site, get a grip. I think you've got some issues of your own anyway, a lot of your posts I've read have been obvious drunk posting. Sort out your problems before bragging about putting someone down for theirs.
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