Mini 419: Farkle Mafia (Game Over)


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Post Post #50 (ISO) » Wed Mar 28, 2007 2:15 am

Post by Thesp »

OMGUS Vote: Nocmen.
"When playing a game, the goal is to win, but it is the goal that is important, not the winning." -
Reiner Knizia

Ask me about my automatic votecounter, and how you can use it in
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Check out my 15 minutes of fame on Wait Wait...Don't Tell Me!
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Post Post #51 (ISO) » Wed Mar 28, 2007 3:49 am

Post by Mojo »

I'll just
Vote: Thesp
for now.
[b]BELLADONNA, n.[/b]
In Italian a beautiful lady; in English a deadly poison. A striking example of the essential identity of the two tongues.
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Post Post #52 (ISO) » Wed Mar 28, 2007 3:53 am

Post by kilmenator »

Ah... Random stuff...

Vote:Mojo
because I knew a guy whose nickname was Mojo and he was pretty strange!
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Post Post #53 (ISO) » Wed Mar 28, 2007 11:45 am

Post by Nocmen »

Hmm...random votes make me hurt in the insides.

Also, mod, as asked before, is there an order to Farkle, or just each person goes all together?
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Post Post #54 (ISO) » Wed Mar 28, 2007 2:50 pm

Post by Adele »

Coron wrote:
Vote: Adele
I just want you to know, I'm still mad at you for Scenes.
I love Coron.

He picked a maturity level, and stuck with it.

Nocmen, any chance of a non-diceroll random or arbitrary vote? Diceys are just placeholders and don't contribute to the pattern-making in the "random vote stage"; they're a cop-out.
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Post Post #55 (ISO) » Wed Mar 28, 2007 3:30 pm

Post by Coron »

Adele wrote:
Coron wrote:
Vote: Adele
I just want you to know, I'm still mad at you for Scenes.
I love Coron.

He picked a maturity level, and stuck with it.
What maturity?
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Post Post #56 (ISO) » Wed Mar 28, 2007 3:31 pm

Post by bird1111 »

Random Vote: Mojo
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Post Post #57 (ISO) » Wed Mar 28, 2007 5:12 pm

Post by ThAdmiral »

I'm with Nocmen - random votes are overrated.
Why's everyone love 'em so much anyway.
Don't ask me to provide self meta
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Post Post #58 (ISO) » Wed Mar 28, 2007 5:17 pm

Post by Coron »

It's your turn admiral
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Post Post #59 (ISO) » Wed Mar 28, 2007 8:45 pm

Post by Dagger »

Overrated or not, random votes get things going and set the first of patterns.

Now, roll. It's my turn after this.

I am eager to see if I can top Coron.
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Post Post #60 (ISO) » Wed Mar 28, 2007 10:47 pm

Post by Nai »

Yup, rolling starts with Coron since Dahen's dead. Rolling goes to ThAdmiral next, then continues down the list. Roll when you can so we can get the game going.

Farkle Scores

Coron - 1900
ThAdmiral - 0
Dagger - 0
kilmenator - 0
bird1111 - 0
Thesp - 0
Mojo - 0
Cogito Ergo Scum - 0
Nocmen - 0
Adele - 0

Page 3 Voting Record


Mojo (2): Kilmenator, Bird1111
Nocmen (2): Thesp, Dagger

Adele (1): Coron
Coron (1): Cogito Ergo Scum
Thesp (1): Mojo

With 10 alive, it's 6 to lynch.

Not Voting (3): ThAdmiral, Dagger, Adele
Last edited by Nai on Thu Mar 29, 2007 12:37 am, edited 1 time in total.
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Post Post #61 (ISO) » Wed Mar 28, 2007 11:26 pm

Post by Dagger »

I am voting Nocmen, not the other way around.
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Post Post #62 (ISO) » Wed Mar 28, 2007 11:26 pm

Post by Dagger »

I am voting Nocmen, not the other way around.
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Post Post #63 (ISO) » Thu Mar 29, 2007 10:42 am

Post by kilmenator »

Lets get rolling...
and
Unvote

And, about the random vote thing, I have always understood it as, like shaking hands and wishing each other luck because in the random stage, there really isnt a threat of a quick lynch...
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Post Post #64 (ISO) » Thu Mar 29, 2007 11:00 am

Post by Adele »

Outside of newbies, very little. But there is a chance of a wagon starting and wagons are the seed of... almost all scum-huntingnesses.
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Post Post #65 (ISO) » Thu Mar 29, 2007 2:28 pm

Post by ThAdmiral »

Original Roll String: 6d6
6 6-Sided Dice: (3, 2, 1, 1, 4, 1) = 12
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Post Post #66 (ISO) » Thu Mar 29, 2007 4:16 pm

Post by ThAdmiral »

take out the 5 = 50 points

Original Roll String: 5d6
5 6-Sided Dice: (2, 3, 5, 5, 6) = 21
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Post Post #67 (ISO) » Thu Mar 29, 2007 4:17 pm

Post by ThAdmiral »

take out the 5 = 100 points

Original Roll String: 4d6
4 6-Sided Dice: (3, 2, 4, 1) = 10
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Post Post #68 (ISO) » Thu Mar 29, 2007 4:18 pm

Post by ThAdmiral »

Well that's just plain unlucky.
0 points. Next.

(sorry for holding everybody up by the way)
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Post Post #69 (ISO) » Thu Mar 29, 2007 7:32 pm

Post by Dagger »

My turn!

Original Roll String: 6d6
6 6-Sided Dice: (6, 1, 2, 3, 1, 3) = 16
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Post Post #70 (ISO) » Thu Mar 29, 2007 7:36 pm

Post by Dagger »

2,2,2 - 200

Let me try and push my luck?

Original Roll String: 3d6
3 6-Sided Dice: (4, 1, 2) = 7
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Post Post #71 (ISO) » Thu Mar 29, 2007 7:37 pm

Post by Dagger »

Oh boo!

So, do we keep rolling and keep gaining abilities instead of hunting scums? :)
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Post Post #72 (ISO) » Fri Mar 30, 2007 1:28 am

Post by Nai »

If you do, I up the limit to something you won't get before I set a time limit.
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Post Post #73 (ISO) » Fri Mar 30, 2007 2:54 am

Post by Adele »

How's about an agreeance among ourselves that dice-tag posts will also contain some game-related content? Otherwise it's too easy that this could turn into a game of Farkle, which would belong in TWSOGMM.
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Post Post #74 (ISO) » Fri Mar 30, 2007 6:49 am

Post by Coron »

At least one of our many posts with dice tags in a row. It would be rather annoying to have to put something in all of them.

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