Mini #73: Prosaic Mafia (The End)


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Mini #73: Prosaic Mafia (The End)

Post Post #0 (isolation #0) » Fri Nov 21, 2003 1:16 pm

Post by Norinel »

Mini #73- Prosaic Mafia

In an out-of-the-way and otherwise featureless part of Italy, there was a small town they called Renlino. On the surface, it seemed like a peaceful place, until one night when the setting sun brought with the dark a greater feeling of gloom than usual. Perhaps terror would be more appropriate, as the evil lurking within the town was beginning to stir...


1 Alive:

Talitha (replacing Demeech)

11 Dead:
Anonymous NPC (Townie)- Killed by the Mafia Night 1
bigbenwd (Townie)- Lynched Day 1
Breakdown (Outsider)- Killed by the Mafia Night 2
tehgood (Townie)- Lynched Day 2
Phoebus (Mafia)- Lynched Day 3
massive (Doctor)- Killed by the Mafia Night 4
Flying Dutchman (Nurse)- Lynched Day 4
Yoko Kurama (replacing gashlycrumb) (Cop)- Killed by the Mafia Night 5
Primoris (Townie)- Lynched Day 5
Darkblade (Retired Cop)- Killed in endgame
Stewie (Informed Townie)- Killed in endgame

The game is over.
Last edited by Norinel on Mon Jan 26, 2004 5:45 am, edited 17 times in total.
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Post Post #1 (isolation #1) » Fri Nov 21, 2003 1:17 pm

Post by Norinel »

Standard rules apply, with the following exceptions/extensions: (Not actually stolen from anyone!)

Notify me (Don't just post in the vacation thread, post here or pm me) if you're going to be unavailable for more than 48 hours. Commitment to eleven other people, blah blah blah.
Private messaging is the preferred method of communication with the moderator for night choices, questions, and the like. If it appears there's a problem, pm me. There may not be.
If I set a night deadline, players whose choices I do not receive by then will be considered to have no choice, except for evil killers, whose choice will be determined at random among those whom they know to not be on their side.
One may vote: no lynch, and a majority of such votes will end the day without lynching.
As soon as one person reaches the lynch treshold but before my actually posting their death sequence, it is considered twilight, during which nobody should post. (I'll forgive an honest mistake)
When a day deadline is reached, the person with the most votes is lynched if they have at least half of the required votes. If there are multiple people with the same number of votes at a deadline, the one who reached that number first is lynched. If no one has half the majority, no one is lynched.
If you're allowed to communicate at night, send me an extra copy (Hit back from the "Your private message has been sent" screen and change the To box to Norinel) of anything you send.
If I change any of these rules (Or the standard rules) at any time, I'll announce it. Anything rules-related I say after making this post, publicly or privately, takes precedence over this post.
No players will die night 1; instead, plot device(s) will die as more background story. For the purposes of town information, I will announce what could be considered to have died.
You may not discuss the style of any pms I send you. (This includes quoting me, making an issue of the exact words I use to give alignment, etc.) I took the time to add some background text to the role pms; I'd rather it not be abused.
Modkilling during the day of a pro-town player takes the place of a lynch.
I'm new at this, so be considerate.
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Post Post #2 (isolation #2) » Tue Nov 25, 2003 1:01 am

Post by Norinel »

Night 1:

The members of the town awaken and gather at the town square. A count reveals that eleven have lasted through the night, which nobody views as a problem at first. Then someone remembers that guy on the outskirts of town who didn't really do anything. As a trip to his house reveals, anything except getting killed by the mafia.

The town argues for a little while about what to do about it. Since nobody could come up with anything better, they decide to go for the traditional daily lynching and house search.


Anonymous NPC (Townie)- Killed by the Mafia Night 1


It is now day, 6 to lynch.
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Post Post #18 (isolation #3) » Tue Nov 25, 2003 11:03 am

Post by Norinel »

Vote Count:


Primoris- 2 (massive, Flying Dutchman)
Flying Dutchman- 1 (Primoris)
Demeech- 1 (gashlycrumb)
bigbenwd- 1 (Stewie)
Darkblade- 1 (Breakdown)
massive- 1 (tehgood)

Not voting (4): bigbenwd, Darkblade, Demeech, Phoebus

6 to lynch.
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Post Post #34 (isolation #4) » Thu Nov 27, 2003 7:02 am

Post by Norinel »

Here you go:

Vote Count:


bigbenwd- 2 (Stewie, Darkblade)
Primoris- 1 (Flying Dutchman)
Flying Dutchman- 1 (Primoris)
Demeech- 1 (gashlycrumb)
Darkblade- 1 (Breakdown)
massive- 1 (tehgood)
Stewie- 1 (bigbenwd)
gashlycrumb- 1 (Demeech)
Phoebus- 1 (massive)

Not voting (1): Phoebus

6 to lynch.
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Post Post #38 (isolation #5) » Thu Nov 27, 2003 10:39 am

Post by Norinel »

A small reminder: (Emphasis mine)
Norinel wrote:Notify me (
Don't just post in the vacation thread
, post here or pm me) if you're going to be unavailable for more than 48 hours.
Darkblade and bigbenwd have posted there saying they won't be posting a lot this weekend.
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Post Post #50 (isolation #6) » Sat Nov 29, 2003 9:43 am

Post by Norinel »

It's-the-top-of-the-page-and-I-have-nothing-better-to-do
Vote Count:


bigbenwd- 3 (Darkblade, Flying Dutchman, tehgood)
Phoebus- 2 (massive, Stewie)
Flying Dutchman- 1 (Primoris)
Demeech- 1 (gashlycrumb)
Darkblade- 1 (Breakdown)
massive- 1 (bigbenwd)
gashlycrumb- 1 (Demeech)
Primoris- 1 (Phoebus)

Not voting (0)- No one

6 to lynch.
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Post Post #77 (isolation #7) » Tue Dec 02, 2003 1:41 pm

Post by Norinel »

(Stewie, you never voted for bigbenwd, so I'm counting your unvote as going from Phoebus.)

Vote Count:


bigbenwd- 5 (Darkblade, Flying Dutchman, tehgood, massive, Primoris)
Demeech- 1 (gashlycrumb)
Primoris- 1 (Phoebus)
No lynch- 1 (bigbenwd)
Phoebus- 1 (Breakdown)

Not voting (2)- Demeech, Stewie

6 to lynch.
Stewie wrote:That only happens when you quote the mod. I am not really quoting the Pm, just explaining it's setup with my own words.
Read the rules. I've extended the standard modquoting restriction.

(Edited to remove Phoebus from the nonvoters list)
Last edited by Norinel on Fri Dec 05, 2003 11:54 am, edited 1 time in total.
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Post Post #100 (isolation #8) » Fri Dec 05, 2003 11:57 am

Post by Norinel »

Vote Count:


bigbenwd- 4 (Darkblade, Flying Dutchman, massive, Primoris)
Primoris- 1 (Phoebus)
Phoebus- 1 (Breakdown)
massive- 1 (bigbenwd)
Flying Dutchman- 1 (tehgood)

Not voting (3)- Demeech, Stewie, gashlycrumb

6 to lynch.

Prods are going out to Demeech and Darkblade, who haven't posted in a while.
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Post Post #106 (isolation #9) » Sun Dec 07, 2003 2:53 pm

Post by Norinel »

Talitha replaces Demeech. I'll probably be instating a deadline tomorrow night.
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Post Post #118 (isolation #10) » Mon Dec 08, 2003 2:24 pm

Post by Norinel »

Deadline: 96 hours from this post.
Note that the vote count is sorted in order of who'd be lynched at deadline.

Vote Count:


bigbenwd- 3 (Flying Dutchman, massive, Primoris)
Phoebus- 2 (Darkblade, bigbenwd)
tehgood- 2 (Talitha, Breakdown)
Primoris- 1 (Phoebus)
Flying Dutchman- 1 (tehgood)

Not voting (2)- Stewie, gashlycrumb

6 to lynch, 3 to lynch at deadline.
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Post Post #123 (isolation #11) » Wed Dec 10, 2003 12:30 pm

Post by Norinel »

Deadline moved to 48 hours from this post.
Moving it back about two hours because I may not be around at the precise moment of the old deadline.

Vote Count:


bigbenwd- 4 (Flying Dutchman, massive, Primoris, tehgood)
tehgood- 3 (Talitha, Breakdown, Stewie)
Primoris- 1 (Phoebus)
Phoebus- 1 (Darkblade)
Stewie- 1 (bigbenwd)

Not voting (1)- gashlycrumb

6 to lynch, 3 to lynch at deadline.

(Edited to fix nonvoter list)
Last edited by Norinel on Fri Dec 12, 2003 3:20 pm, edited 1 time in total.
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Post Post #135 (isolation #12) » Fri Dec 12, 2003 3:25 pm

Post by Norinel »

(Sorry for the delay. Bigbenwd's vote after the deadline has been ignored, not that it would've affected the lynch.)

End of Day Vote Count:


bigbenwd- 4 (Flying Dutchman, massive, Primoris, tehgood)
tehgood- 3 (Talitha, Breakdown, Stewie)
Primoris- 1 (Phoebus)
Phoebus- 1 (Darkblade)
Stewie- 1 (bigbenwd)

Not voting (1)- gashlycrumb

Day 1:

Bigbenwd's lack of interest in sticking with one target comes to the attention of the town, who swarm him, yet seem reluctant to finish him off as night begins to fall. Attention turns to tehgood for a moment, yet not enough to save him. He dies easily, but the traditional house search reveals only that he may have been too afraid to commit. Too afraid to get out at night, at least.


bigbenwd (Townie)- Lynched Day 1


It is now night, send choices.

(Edit: gashlycrumb and Primoris are being prodded.)
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Post Post #136 (isolation #13) » Mon Dec 15, 2003 1:09 am

Post by Norinel »

Night 2:

The town wakes again, this time seeing that Breakdown is no longer among them. His house is also near the outskirts of town, with a still visible hole in its untouched lawn from a moving sign. Inside, they find Breakdown's body in his barely furnished living room, surrounded by boxes that would never be unpacked.


Breakdown (Outsider)- Killed by the Mafia Night 2


It is now day, 5 to lynch.
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Post Post #154 (isolation #14) » Tue Dec 16, 2003 11:14 am

Post by Norinel »

End of Day Vote Count:


tehgood- 5 (Flying Dutchman, Talitha, Stewie, massive, Primoris)
Talitha- 1 (tehgood)

Not voting (3)- Darkblade, gashlycrumb, Phoebus

Tehgood makes an apathetic grab for anyone besides him, which attracts enough attention to get the town on his case. They barely give him a chance to spit out a defense, and hang him almost immediately afterward. Tehgood's last action is a shrug; aiding the town, or even living, just wasn't worth his while.


tehgood (Townie)- Lynched Day 2


It is now night, send choices. Darkblade and gashlycrumb are being prodded.
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Post Post #155 (isolation #15) » Wed Dec 17, 2003 1:17 am

Post by Norinel »

As I've pointed out a few other places, I'll be away next week, from December 23-27. If I can get day to start before then, it's possible things won't get delayed too much without me, but I'd rather get a temporary mod replacement.
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Post Post #156 (isolation #16) » Fri Dec 19, 2003 4:15 am

Post by Norinel »

Bumping this above the archived games, and stating that gashly's requesting replacement and DP will be taking over for me while I'm gone. (Edit: Which hasn't happened yet, so still send choices and stuff to me)
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Post Post #157 (isolation #17) » Sat Dec 20, 2003 2:41 am

Post by Norinel »

Yoko Kurama replaces gashlycrumb.

48 hour deadline to finish off the night.
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Post Post #158 (isolation #18) » Sat Dec 20, 2003 11:13 am

Post by Norinel »

(Hurrah for quintuple posting!)

Night 3:

The town awakes and convenes only to discover that, for once, the night has been uneventful. Taking little time to reflect on their escape from the old Chinese saying, they get straight to work.


No deaths. It is now day, 5 to lynch.
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Post Post #191 (isolation #19) » Sat Dec 27, 2003 10:31 am

Post by Norinel »

I'm back; thanks to DP for keeping an eye on things.
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Post Post #196 (isolation #20) » Sat Dec 27, 2003 2:34 pm

Post by Norinel »

End of Day Vote Count:
(Using DP's format because I'm too lazy to change it)

Phoebus 5 (Yoko Kurama, Darkblade, Stewie, Flying Dutchman, Talitha)

Day 3:

Phoebus, who's always said he could show a proof of his innocence, gets attacked by Yoko Kurama, who insists he has a proof of his guilt. Four more townsfolk cooperate in hanging him. They find a gun, the gun he admitted he owns. However, its purpose is different from the one he had given; his own house contains more instruments of killing, and shredded letters written in code. Maybe the third time really is the charm.


Phoebus (Mafia)- Lynched Day 3


It is now night, send choices.

(Apologies to YK for messing up his gender)

Editted again to mention that Primoris is being prodded again.
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Post Post #197 (isolation #21) » Tue Dec 30, 2003 3:11 am

Post by Norinel »

Night 4:

The town reaches the halfway point body count-wise; they now lack massive, the mafia's newest victim. He is found sprawled over his medical instruments, which he was never afraid to use.


massive (Doctor)- Killed by the Mafia Night 4


It is now day, 4 to lynch.
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Post Post #218 (isolation #22) » Fri Jan 02, 2004 11:25 am

Post by Norinel »

Double post deleted.

Vote Count:


Primoris- 1 (Stewie)

Not voting (5)- Darkblade, Talitha, Flying Dutchman, Yoko Kurama, Primoris

4 to lynch.
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Post Post #233 (isolation #23) » Sun Jan 04, 2004 11:56 am

Post by Norinel »

Vote Count:


Flying Dutchman- 2 (Stewie, Talitha)
Talitha- 1 (Yoko Kurama)

Not voting (3)- Darkblade, Flying Dutchman, Primoris

4 to lynch.
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Post Post #247 (isolation #24) » Tue Jan 06, 2004 11:28 am

Post by Norinel »

End of Day Vote Count:


Flying Dutchman- 4 (Stewie, Talitha, Yoko Kurama, Primoris)

Not voting (2)- Darkblade, Flying Dutchman

Day 4:

A bit of self-contradiction draws suspicion to Flying Dutchman. As none move to defend him, he becomes the town's newest victim. His house contains medical instruments without any dead bodies sprawled over them, instruments he had been afraid to use.


Flying Dutchman (Nurse)- Lynched Day 4


It is now night, send choices.
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Post Post #248 (isolation #25) » Thu Jan 08, 2004 1:14 am

Post by Norinel »

Night 5:

As they meet for what could be one of the last times, the last four citizens of Renlino discover they have been spared a trip this morning. The body of the fifth, Yoko Kurama, has been dragged out to the town square. His badge still shines in the first sunlight its ever-vigilant owner would never see.


Yoko Kurama (Cop)- Killed by the Mafia Night 5


It is now day, 3 to lynch.
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Post Post #262 (isolation #26) » Sat Jan 10, 2004 6:13 am

Post by Norinel »

Vote Count:


No lynch- 1 (Stewie)

Not voting (3): Darkblade, Primoris, Talitha

3 to lynch.
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Post Post #273 (isolation #27) » Wed Jan 14, 2004 12:26 pm

Post by Norinel »

I don't like endgame deadlines. I really don't.
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Post Post #280 (isolation #28) » Mon Jan 19, 2004 12:56 pm

Post by Norinel »

I was planning on seeing what happened when Talitha got back. However, Primoris and Darkblade haven't posted anywhere in a while. I'm prodding them both, and once they've replied or been replaced, I'll probably impose a deadline.

Vote Count


None!

Not voting (4)- Darkblade, Primoris, Stewie, Talitha
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Post Post #289 (isolation #29) » Wed Jan 21, 2004 12:25 pm

Post by Norinel »

Deadline 7 days from this post.


Vote Count


Primoris- 1 (Darkblade)

Not voting (3)- Primoris, Stewie, Talitha.
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Post Post #296 (isolation #30) » Fri Jan 23, 2004 10:30 am

Post by Norinel »

Vote Count


Primoris- 1 (Darkblade)
Darkblade- 1 (Stewie)

Not voting (2)- Primoris, Talitha.

3 to lynch, 2 at deadline.
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Post Post #302 (isolation #31) » Sat Jan 24, 2004 7:51 am

Post by Norinel »

No vote changes. If I get any more requests to remove or extend the deadline, I will.
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Post Post #307 (isolation #32) » Sun Jan 25, 2004 8:59 am

Post by Norinel »

Deadline removed.

Vote Count


Primoris- 1 (Darkblade)
Darkblade- 1 (Primoris)

Not voting (2)- Stewie, Talitha.

3 to lynch.
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Post Post #315 (isolation #33) » Mon Jan 26, 2004 5:43 am

Post by Norinel »

End of Day Vote Count:


Primoris- 3 (Darkblade, Talitha, Stewie)
Darkblade- 1 (Primoris)

Not voting (0)- No one

Day 5:

A subdued period of discussion transpires that, for a while, non move to break. Stewie suggests waiting another night, but retracts his offer as time goes on. At last, Darkblade is the first to move, against Primoris. Harsh words fly about in the day's final hours, but eventually the other three members decide that Primoris is the one for whom they are searching.The briefest body search reveals the truth: Primoris had nothing to offer, nothing to hide. Renlino is out of time. Darkblade and Stewie are dead in the morning, with no one who cares to find them.


Primoris (Townie)- Lynched Day 5. Darkblade (Retired Cop) and Stewie (Informed Townie) die in endgame. Mafia (Phoebus and Talitha) wins.
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Post Post #316 (isolation #34) » Mon Jan 26, 2004 5:47 am

Post by Norinel »

Well, I liked this game; a mind-wrenching four-person endgame (Albeit one where the two major lynch candidates were pro-town) is not a bad end for one's first modding attempt. I'll be disclosing everything (And I mean
everything
: the entire schematic, pms between the scum, my own ongoing thoughts, even a few deathscenes that never were) in a little while, but DP knows the text file I've got it all in is pretty disorganised; it'll take a little while to sort out. In the meantime, have some fun facts:

On two of the days, an inactive player had information that would have helped spare the pro-town lynch victim.

Even though Stewie was considered probably innocent for having a role pm much like the basic townies', his was actually different from the other three. Besides, none of the pms had a role name in them, as strongly as some of them implied it (Darkblade actually identified his role as he confirmed).

This was not an entirely vanilla game- there were three things about it that I hadn't seen a lot of before. Unfortunately, two of them died before they could have a major effect on the game, and the third only served to reveal the other two.

Massive wins the Most Suspicious Townie award, were I to give one. On Night 2, he got investigated by both investigators, and the mafia suspected he might be on their side.

Everyone knows where the name Renlino came from, right? I'd seen a couple basic games with the town named after the mod, so I decided to do so a little more subtly.

Comments are welcome.
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Post Post #323 (isolation #35) » Mon Jan 26, 2004 2:27 pm

Post by Norinel »

bigbenwd wrote:lets make a game called lynch the n00b why dont we?
Well, I've got a mini theme coming up...

I did a couple modding things differently from standard practice in this game. Some I liked, some I didn't.

No kill Night 1- It was nice to guarantee involvement for everyone, but that's not as important in minis. I think it's a bit too far from normal and doesn't have enough upsides to make common for me, though.

Requiring copies of private discussion- I definitely liked this. It gave me some insight as to what the mafia was thinking and a little bit more to read during the nights. When I replaced Demeech, I sent Talitha the discussion from Night 1, which I would've liked were I in her shoes. It didn't seem like it was too much work for the players to send me copies of their messages, so I'll probably keep this.

Stricter mod-quoting restriction- The intent was to not have people get all uptight about the exact wording of the way I told people they were pro-town. It seems like the players took it a little farther than I'd hoped, but nothing too meta happened with that respect, so it seemed to help.

Always prodding before replacing- I prodded people by request or if they hadn't posted anywhere in a while near a day/night change. If somebody doesn't respond to a pm prod in 48 hours, they weren't available during those 48 hours and can be replaced. Since a lot of people didn't have choices this game, I found it a lot more necessary to weed out inactive players during the night (Perhaps in the future, I'll require everyone to send me some comments about their thoughts in lieu of or in addition to their choice.). My not replacing players as much during the day meant that when players went inactive, it had the potential to hurt their team, which isn't necessarily a bad thing. I'll have to think about this.

Roles:


Mafia (Overling)- Phoebus

PM:
Well, you're it. You're the ones everyone is looking for, the ones who are looking for everyone. As long as it's been just a matter of lying low, it's been pretty easy and even a little boring. It was a bit of a relief when you got the orders from... higher sources, even though they were just a simple "Kill everyone else." But if they knew you, they'd think it below you. Your little soliloquies have made previous investigations dissociate the death from your organization, and it's possible you could pull it off one more time.


At night, you may communicate with Demeech to determine one person to kill each night and whom to send to perform the kill. You may choose not to kill. You have the responsibility to decide on a choice and to send it in. On one night in the game when you are sent to kill, you may indicate to me that you would like to make the kill appear as if it were accomplished by a vigilante. You are anti-town.

Confirm and indicate to me that you're done with discussion (Since you won't be choosing your victim Night 1) by pm.

Mafia (Underling)- Talitha (replacing Demeech)

PM:
Well, you're it. You're the ones everyone is looking for, the ones who are looking for everyone. As long as it's been just a matter of lying low, it's been pretty easy and even a little boring. It was a bit of a relief when you got the orders from... higher sources, even though they were just a simple "Kill everyone else." At least, that's what your partner says.


At night, you may communicate with Phoebus to determine one person to kill each night and whom to send to perform the kill. You may choose not to kill. Until your partner dies, the responsibility to choose and send the choice to me belong to him. You are anti-town.

Confirm by pm.

Notes- Two mafia, as you may have noticed. I figured they'd be able to use the Overling's special ability to "clear" him, but that never happened. (I was surprised when Talitha put the last vote on Phoebus) If they had used it, I would have been very explicit that the kill was performed by a vigilante. (As I'd been explicit that the other night victims were killed by the Mafia.)

Outsider- Breakdown

PM:
Ever since you've moved here, you've felt like you don't belong. Perhaps you don't; nobody really seems to trust you just by virtue of being newer than anyone else. It has its advantages, though: nobody in this town seems to know anything about anyone else, but people out of town do. And you're the one who can get in touch with them.


At night, you may choose to investigate one person to determine role information. Any investigation will treat you as if you were guilty. You are pro-town.

Confirm and send your Night 1 choice by pm.

Notes- The information is all but the role name. This role being forced to claim is one of the things to balance the game a little more towards the scum, as it's almost identical to the standard mafia spy. I think it's an okay role on a similar power level to the cop, but that might be because it hasn't been done before to my knowledge.

Cop (sane)- Yoko Kurama (replacing gashlycrumb)

PM:
You've been with the force for a while, and now it's been mobilized to do what it can to find the killers. Why it's on investigative duty, you don't know. You'd prefer something more along the lines of enforcement, but you can always give investigation a shot. Maybe you'll even find something useful.


At night, you may choose to investigate one person to determine their affiliation with the Mafia. You are sane. You are pro-town.

Confirm and send your Night 1 choice by pm.

Notes- Got "mafia" or "not mafia" results, despite what Yoko said when he claimed.

Retired Cop- Darkblade

PM:
Back when the police didn't just break into people's houses and arrest them, you were with it. Now, those days are merely a part of your long-gone youth. You have nothing to offer at the moment, but memories of investigations past remain, and you could start again if necessary.


When all cops in the town die, you will be notified and gain investigative abilities. You are pro-town.

Confirm by pm.

To be sent when the cop dies:
It's a trait of the sad state of the town right now that the first upstanding policeman to die was the last. That's as good a time as any to get back to work, so you check back in at what's left of the station to start soon.


Starting on the next game night (Night 6) and on all nights thereafter, you may choose to investigate one person to determine their affiliation with the Mafia. Your sanity is unkown.

Notes- Yes, all one cop, which would've hurt the mafia if they tried to claim cop or doc in certain situations. Changing "all cops" to "any cop" was pretty much the only thing I'd change if I were to run this schematic again.

Doctor- massive

PM:
You've made house calls before, but the ones you'll be making now are bizarre. Hiding out in somebody's house, waiting for them to get shot, and getting them back to health is a bit unconventional, to say the least. You can't ask them to pay, and the insurance doesn't even cover it.


At night, you may choose to protect one person aside from yourself from a kill that night. If that person is attacked more times than they are protected, they still die. You are pro-town.

Confirm and send your Night 1 choice by pm.

Nurse- Flying Dutchman
PM:
So far, you've gotten by just helping out with the town's medical personnel. It's possible you could try to work on people yourself, but if someone else is out there doing it, your skills would pale by comparison. Maybe you'll just wait until you're the last one...


When all doctors in the town die, you will be notified and gain protective abilities. You are pro-town.

Confirm by pm.

To be sent when the doc dies:
That's it, surprisingly enough. The medical staff in this town happened to be a staff of one, if you don't count yourself, and who does? Now it's time to count yourself, so you break out the tools of the trade and get ready for action.


Starting on the next game night (Night 5) and on all nights thereafter, you may choose to protect one person aside from yourself from a kill that night. If that person is attacked more times than they are protected, they still die.


Notes- See the retired cop. The symmetry between these two roles might've made it possible for them to clear each other.

Townie (1)- bigbenwd

PM:
If the rumors are true, if there really is a Mafia presence in town trying to kill everyone off for no apparent purpose, you have every reason to be frightened. It's even worse that your fear chokes any options you may have had to do anything about it, at least at night.


You are pro-town.

Confirm by pm.

Notes- The first infamous vague townie pm. When I said to not discuss the structure, I didn't mean completely ignore the italicized stuff (Which worked fine). I wouldn't have minded talking about what the background information said.

Townie (2)- tehgood

PM:
So there's a little epidemic of murder going around. You don't plan on doing anything about it, at least not more than locking the doors at night. Why bother going beyond that? It'd just make you more of a threat to them.


You are pro-town.

Confirm by pm.

Townie (3)- Primoris

PM:
If you could do something about the whole Mafia thing, you would, but you just can't. You've lead a simple life up to now, so you have no idea how to even begin to help. At least you've got the necessary skills to show up at the town meetings, not that that's saying very much.


You are pro-town.

Confirm by pm.

Informed Townie- Stewie

PM:
The degree to which lies abound in this town almost astounds you. Even since you were a child here, the authorities have fed you garbage supported only by their status. At least now you know not to trust something just because you're told it's true.


The background text in this pm contains a useful clue. You are pro-town.

Confirm by pm.

Notes- I'd actually mentioned this role before the crash: a townie with no powers but who gets a clue at the beginning of the game. When Family Reunion (I think), with the "one townie" ended right before this began, I was sort of surprised- that role's a subset of this one. Is it now fairly obvious what the clue's referring to?
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Post Post #328 (isolation #36) » Wed Jan 28, 2004 4:59 am

Post by Norinel »

Night 1:

Scum pms:
Phoebus wrote:Hello there Demeech!
Looks like we are partners in crime in Mafia 73.

Any thoughts on the setup here?
From the role pm and Norinel's opening post "If evil killers don't send in night choices, they will be made randomly amongst the people who are working for them but do not know who they are", I suspect we have helpers. Now the only thing we need to decide is, since we are a team of 2 and ( I believe) there is usually a team of three Mafia in a family in minis, is there another team out there? or some anonymous individuals like the Mafia cop/caterer or the "higher authorities" are also a participating team.

Also, do you prefer PM or email for discussion?

Let me know.

Look forward to playing with you.
Phoebus.
Demeech wrote:I don't know. I want to kill tehgood or Stewie because no one is an expert here. Except maybe Steiwe. He comes up with hilarious conspiracies. Ant tehgood pisses me off. I'd like him dead. Anyway-I don't particularly care.
Phoebus wrote:Well, we don't have a kill Night1. so we should just confirm to Norinel that discussion is done.

Phoebus
Demeech wrote:No kill? Why not? And your role is superior to mine-you make the choices, you send them to the mod. So you send the pm about the whole thing.
Choices:

Mafia (Phoebus and Demeech): done with discussion
Cop (gashlycrumb): bigbenwd (Not Mafia)
Retired Cop (Darkblade): (not yet activated)
Doc (massive): Stewie
Nurse (Flying Dutchman): (not yet activated)
Outsider (Breakdown): Stewie [Informed Townie] (
There's not much floating around about him; apparently, he hasn't had much contact with anything outside the town. There are a few conversations, though, where he discusses with confidence, as if he knows something other people don't.
)

Notes: Breakdown asked if he had a role name. I answered no hastily, but later revised it (Resent the message) to whether or not he had one, his pm doesn't say. I need to think before I answer questions. Tehgood and BBW asked if they were townies.

Results: None in particular.

Day 1:

Talitha replaces Demeech and receives his role and the Night 1 discussion.

Notes: I liked massive's misinterpretation of the rules, signalling to scum that he doesn't have a role that could do anything last Night, which he does. It scared me for a moment when Phoebus mentioned he was a townie, which made me think he'd missed his ability. I definitely didn't expect a bunch of the powered roles to betray themselves by mentioning that their pm was different from the townie ones. I changed the pm format right before making the game, and didn't anticipate that it'd have an effect. I wish I could say I planned for the way it sort of hurt the town. Why didn't Primoris believe bigbenwd?

Night 2:

Scum pms:
Phoebus wrote:Hullo.
Thanks for filling in Demeech's shoes.
He seemed rather indifferent about the game and playing with you should be more fun after Mafia 69. ;)

Do you use ICQ/MSN much?
I've added you to both messengers...75428111/jovialjovian would be me.

Any thoughts on a night target?

~Phoebus~
aka Adi
Talitha wrote:Hi there! Sorry that I had to point the finger at you when I arrived in the game. It looked like you might get lynched and if so I wanted to be in on it! I'm sure you understand... and feel free to do the same to me if you need to.
Yeah I am often on ICQ/MSN (when they don't make my computer crash). What timezone are you in? Email is good for me too: (removed to prevent harvesting)

As for likely targets... I assume from our PM that there's at least one other scum out there working for us so we have to be careful... I'll have another look at the thread and give you my thoughts.
Talitha wrote:Hold on - we get to choose
who
does the kill, and well as who gets killed?
We can choose anyone from the game, and they perform the kill??
This is interesting...
Phoebus wrote:
Talitha wrote:Hold on - we get to choose
who
does the kill, and well as who gets killed?
We can choose anyone from the game, and they perform the kill??
This is interesting...
Hi!
No...I don't think that is the case.
I don't have immunity against cops or night killers and so, both of us can go kill. We need to specify whom - either you or me not just anyone in the game.

I too assume that there *might* be someone else working for us out there (like in M69 *sigh*). First thoughts go to mathcam? It need not be neessary though. Just Norinel being naughty. :P But I don't think that is the case.

As for pointing fingers...don't worry at all and I definitely won't have any hang ups about doing it to you. Infact, Demeech was being so indifferent, I might have used my vig kill on him. :P
Oh and Btw...my role can be backed up (as you may have figurd out by now)...I have one kill in the game that may be made to look like a vig did it. Now for having claimed that, if the SK does not come after me tonight (assuming there is one), things should be interesting.

~Phoebus~
Messenger discussion (Adi is Phoebus):

(Hellos, etc)
[20:04] Talitha: You mentioned mathcam in your PM.. did you mean massive?
[20:04] Adi: erk...yes. massive
[20:05] Talitha: I have my suspicions about massive too.... it's possible that he's anti-town... where he mentioned that he is not a regular townie kind of made me think he's probably our guy...
[20:08] Adi: so? Massive?
[20:09] Talitha: leave him be for a while i reckon
[20:09] Adi: Demeech's early PMs indicated a choice of eithre Stewie (as he's experienced) or tehgood (since he's annoying) Thoughts?
[20:09] Talitha: we could probably get him lynched anyway
[20:10] Talitha: tehgood is looking good for being lynched tomorrow... so leave him be too i reckon... also i reckon he probably is anti-town too... just dunno if he's on our side
[20:10] Adi: yes I know. We should not target him. I just thought of him as a possible ally. Do we want him lynched? Fishbulb in M69 would have joined us had he investigated one of us. Instead we end up killing him
[20:10] Talitha: hmmm.. maybe he's the SK?
[20:10] Adi: LOL. I interpreted my role pm then as there being multiple factions and thought you and Fish were buddies :P
[20:11] Talitha: well i'm going to look a bit strange tomorrow if i suddenly think that tehgood is not suspicious anymore
[20:11] Adi: yeah.
[20:11] Talitha: yeah that mini 69 was really wierd!... i felt really stupid after the cult won it heh
[20:12] Adi: What're your thoughts?
Massive's backing off on me could indicate usefulness. He could easily have had me lynched. Think Ben got the votes more out of annoyance than anything else
[20:12] Talitha: yes i agree
[20:12] Talitha: darkblade seems smart and pro-town
[20:12] Adi: I was being stupid with primoris. I'm friends with him elsewhere on the net :P
[20:13] Adi: hmm. yeah. although wasn't he voting for me till the end? /goes to look up.
If he was voting and we kill him, I look scummy again
[20:13] Adi: He WAS voting for me till the end
[20:14] Talitha: that's a good point... but people wont neccesarily think that you killed the person who was voting for you
[20:14] Adi: how about Breakdown? There seems to be some unwritten rule not to kill newbies or experienced ones. How about we break it and call some newbie on it?
[20:14] Talitha: that would be too obvious... ya know? but ok, i'll keep looking
[20:14] Adi: what would be too obvious? Breakdown?
[20:14] Talitha: nah you killing darkblade
[20:14] Talitha: yeah.. breakdown's not a bad option..
[20:16] Talitha: flying dutchman might be a cop/doc or something
[20:16] Adi: think gashlycrumb might go tomorrow for inactivity unless Norinel's replacing
[20:16] Talitha: ah ok
[20:17] Adi: He might be. I dunno what to think of him witht he way he used "bandwagon" for the third vote. At that point of time, I was playing like a townie ;)
Where do you get off being innocent, putting the 3/5 and calling it bandwagon to boot
[20:17] Talitha: Norinel will probably replace rather than modkill
[20:17] Adi: maybe he's our guy... :P
[20:17] Adi: hehe. since we're scum, I'd rather he get lynched for inactivity than have an alert player around
[20:18] Talitha: flying dutchman did that? sheesh.. better leave him alone then! :)
[20:18] Talitha: Stewie or Breakdown then
[20:18] Adi: btw...keep your suspicions on me floating around. the day they ask me to vig kill. cuz we will have no regular looking mafia kill, and if the doc is dead, I'm trouble :P
[20:19] Adi: hehe.
Think Stewie'll get doc protection? or you think I might? since I'm an "important asset"?
[20:19] Talitha: hmmm... no idea... it really depends who the doc is... might even be massive
[20:19] Adi: yeah
[20:20] Adi: Breakdwn you think?
And who does it?
Also how do we get tehgood (preferably) or massive lynched tomorrow?
[20:22] Talitha: Don't try too hard. tehgood will probably get himself lynched without our help unless something more suspicious comes up
[20:22] Adi: mmm.
[20:22] Talitha: I can do the kill if you like?
[20:23] Adi: OK. I dunno the rule for using the same person two nights.
[20:24] Adi: I'm going to PM Norinel about using the same assassin two nights consecutively
[20:25] Talitha: There was no kill last night, right? This started with a day?
[20:25] Talitha: I haven't seen any rule about not using the same person twice in a row
[20:27] Adi: no kill alst night. no
[20:28] Adi: I jst sent a pm asking about consecutive killings
[20:28] Adi: Hehe. This is all ofcourse provided I make it through te night ;)
[20:29] Talitha: true :)
[20:31] Adi: think we should wait for her reply and try and see when they might ask me to sue vig kill.
If she says no same killer on two nights....think they'd ask either tomorrow or Night 4?
[20:33] Talitha: Norinel is a "him" :)
[20:33] Talitha: I find it hard to say when you might be called upon... probably not tomorrow I spose
[20:34] Adi: yeah
[20:34] Adi: him?
[20:34] Adi: Erk. Now I feel really really silly
[20:35] Talitha: hehe dont worry, other people make that mistake
[20:35] Talitha: I'll leave it to you to send in the choice and decide which of us will kill
(Byes, etc)

Choices:

Mafia (Phoebus and Talitha): Send Phoebus to kill Breakdown
Cop (gashlycrumb): massive (Not Mafia)
Retired Cop (Darkblade): (not yet activated)
Doc (massive): Talitha
Nurse (Flying Dutchman): (not yet activated)
Outsider (Breakdown): massive [Doctor] ((Even though you're dead, I'm giving you a result anyway.)

massive-
The most interesting thing you can find on him are credentials. Apparently, he'd graduated medical school and pursued a career in it.
)

Notes: BBW asked if I could edit in an "I told you so.". I declined, and he asked for a bah post, which is usually fine, so I said I'd let him when day began. Massive's choice amused me when I got it first; I figured sending Talitha to kill massive was the most likely scum move. Talitha is the person to beat for Strangest Misinterpretation, thinking that they could send anyone else in the game to perform the kill. Phoebus asked if they could send the same killer twice. I said it was okay, since it didn't really matter except for Phoebus's ability. What is it about massive that everyone (Both investigators and the mafia) suspects so much about? His non-townieness?

Results: Breakdown dies.

Day 2:

Notes: Nice "trap" of tehgood on massive's part. Pity tehgood wasn't actually antitown... :) I'm surprised nobody asked about the Outsider. Quick day.

Night 3:

Scum pms:
Talitha wrote:Hello!
I'm sorry to say that I'm not feeling very well at the moment, and my brain's not working properly... (pregnancy!) so I'll let you make the decisions for this night.
Just send me a PM about who the target is (just in case there's more than one death) and who you have sent to do the killing (tonight & last night).

Sorry I'll try and be more helpful next night.
Karen
Phoebus wrote:Hey don't worry about it!
You take care of yourself. We have a new mafia player on the way ;)
I'll keep you updated.
Adi.
Choices:

When Darkblade replied to his prod, he yeeshed about the speed of Day 2.

Yoko Kurama replaces gashlycrumb, and receives his role an investigations so far.

Mafia (Phoebus and Talitha): Send Talitha to kill Flying Dutchman
Cop (Yoko Kurama): Phoebus (Mafia)
Retired Cop (Darkblade): (not yet activated)
Doc (massive): Flying Dutchman (With a note that the town's doing horribly and that he thinks Talitha is scum)
Nurse (Flying Dutchman): (not yet activated)

Notes: I expected the mafia wouldn't kill massive because they still thought he was on their side, as well as the whole voting carefully due to presumably being lynch-or-lose thing tomorrow. On the other hand, it looks like things'll be swinging the town's way with the successful protection and investigation. At the moment, the numbers favor a vigikill, so I thought Phoebus would offer to do so Night 4.

Results: No death.

Day 3:

Posted: Talitha, YK, Primoris, Stewie, FD, massive, Darkblade, Phoebus (Woot, that's everyone!)

Notes: (This is where my notes file exceeded the max size for SimpleText, the program I'd been using) YK's initial attack on Phoebus was sort of cute as an anything-but-copclaim attack. Phoebus's defense was bad, as massive pointed out; he should've offered to vigikill YK or massive the next night. Talitha putting on the final vote was super risky; the claim could've been proven, and now she's in a dire situation (Tee hee). Those might have been the two mistakes that lose the game for the mafia. OTOH, Primoris might get lynched Day 4, (Unless YK investigates him and survives, which is likely) and assuming no more successful doc protections, that puts her in a 4-person endgame. She knows the town still assumes three-person mafia, so maybe putting on the final vote would make her seem innocent. Writing the deathscene was a little annoying, because I wanted to mention stuff I couldn't. (Like after the first gun sentence, something about how he never admitted that it's been used) Stewie's clue is now useless, as both other schematic oddities are dead.

Night 4:

Choices:

Primoris is prodded, and responds in record time (Since he was online when I sent the message :) ).

Mafia (Talitha): massive (Noting she thinks he's a doctor- good shot)
Cop (Yoko Kurama): Primoris (Not Mafia)
Retired Cop (Darkblade): (not yet activated)
Doc (massive): Yoko Kurama
Nurse (Flying Dutchman): (not yet activated)

Notes: I suspected Massive might be a target now that he's (Mostly, unless he gets GF suspicions) confirmed innocent and claimed nontownie. If T kills him and YK investigates Primoris, we'll be down to one mafia, the cop, one confirmed innocent, one oddball townie, and the two backup roles. Will the backups confirm each other, or will the second to claim be seen as piggybacking off the first? What will Talitha claim? I'm thinking the backup roles may have been a little too powerful in that they could beat a scum claiming cop or doc.

Results: Massive dies. FD is activated.

Day 4:

Notes: Interesting that YK chose to hold back the result, especially as he didn't with the innocent on massive. He's been acting odd today. Talitha made a sneaky move by suggesting there may be only one mafia left; that way, when/if they botch the lynch and find out it's true, she may get points for suggesting it. FD's lynch was strange, but I think he could've been a little more explicit back on Day 1. Pity Darkblade wasn't around to testify for him; this is the second lynch that could've been prevented if an inactive player were more active.

Night 5:

Choices:

Mafia (Talitha): Yoko Kurama
Cop (Yoko Kurama): Talitha (Mafia, noting that he's dead)
Retired Cop (Darkblade): (not yet activated)

Notes: Looks like the clearest move for T is to kill YK, leaving Primoris (Investigated as innocent), Darkblade (Suspicious due to non-posting, but with a role that should be in the game), Talitha (The mafia, somewhat suspicious), and Stewie (slightly different townie, cleared by knowledge of vaguness). The right moves from there would be to no-lynch then kill Darkblade or Stewie. (Not that that actually happened or anything.)

Results: YK dies, Darkblade is activated.

Day 5:

Notes: Talitha is doing a good job of sowing confusion. I went "Darkblade, Darkblade, Darkblade" upon reading his post in the middle of page 11 where he assumed the scum might have weird abilities; somewhat ironic.
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Post Post #331 (isolation #37) » Wed Jan 28, 2004 7:54 am

Post by Norinel »

FD- I'm not all that sure, since that's something I'd written down while the game was in progress. I think it was something about how you'd mentioned that your pm was vague in a way that suggested that you got a vague role.

I also thought it was interesting that Phoebus was the first to explicitly mention that 3 mafia is normal for minis in the thread; I think that also happened in a previous mini I was in with not 3 mafia. Maybe it's a trend.

Do people think it would be a good idea for me to go through and edit [edit]...this post, so it doesn't end in the middle of a sentence? :D

What I meant to say there was something more like ...the front post and the deathscenes to remove the spoilers in the first post and instead have a status-to-date in the deathscenes?[/edit]

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