Newbie 1086 (GAME OVER)

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Newbie 1086 (GAME OVER)

Post Post #0 (isolation #0) » Wed Mar 30, 2011 1:48 am

Post by Zachrulez »

Newbie 1086:


Most of you are new to this and are distressed to find out that several of your fellow town members have been murdered.

What exactly are you guys going to do about these murders? Why the most rational thing of course! Lynch the offenders with extreme prejudice!

Players alive:

projectmatt
Space Pope
Hazard with a Glove
(SE)
MagnaofIllusion (IC)

Players dead:

Mogri
(Vanilla Townie)
lynched day 1
Darkcoffeejazz
Rockynpoika
matthewburke47
(Vanilla Townie)
killed night 1
JasonT1981
David Xanatos
(Mafia Goon)
lynched day 2
Parabollocks
Jerako
ZengarZombolt
(Vanilla Townie)
lynched day 3
Stefunny
Runner
(Vanilla Townie)
killed night 3
TOGTFO
Sisterman
(Vanilla Townie)
lynched day 4

Important links:






The IC(s) are here to help you learn to play the game. Their play is governed by the wiki article Being a good IC.
Last edited by Zachrulez on Thu May 19, 2011 8:55 am, edited 19 times in total.
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Post Post #1 (isolation #1) » Wed Mar 30, 2011 1:56 am

Post by Zachrulez »

General Rules


Do not talk about the game outside of it unless your role allows you to.

Do not edit or delete your posts in anyway. (Assuming you have the power to do so. This offense is modkillable if you are caught.)

Do not quote any moderator pms sent to you by me. (This includes role pms and all aspects of the role pm. (ex: Timestamps of role pms))

Feel free to PM me with any questions or concerns you have. I will make in game announcements if appropriate.

Do not use any font size other than normal please. I will warn violaters, and will modkill repeat offenders. Don't try to hide text or make it difficult to read either. (Also, absolutely no encrypted text of any kind.)

Once you're dead, stop typing. (I will allow one contentless "bah" post as an exception.)

Please treat the other players in the game with respect. I do not want to have to intervene if the game starts to get personal, but I will if I have to.

Do not talk about ongoing games please.

This is my color, don't use it.


I reserve the right to add, remove and change rules as I see fit to improve the quality of the game. I will also clarify the rules as needed. (Exceptions are rules that have a * next to them. These rules are required of newbie mods and not within my power to change. I will clarify them as necessary though.)

Modkills will end the day. (Breaking or pretending to break any rule on my ruleset may be grounds for this at my discretion. Your role will be changed to neutral survivor and you will automatically lose the game if you are modkilled, so be forewarned.)

Gameplay Rules


Each day the town decides on a lynch. You will require one half of the living players plus one in order to achieve a lynching majority. I will go out of my way to make sure you are aware of this number. Be aware that you must achieve this threshold for a lynch, even at deadline. (No lynch will occur at deadline if there's no majority.)

To vote please do so in this format
Vote: Zachrulez
Please bold your vote and try to put it at the bottom of your post. (Not required but appreciated.) Failure to vote in the bold format may result in the vote not being counted. (At my discretion I will determine vote intent.)

Unvoting is appreciated, but not required. Please post it in bold if you do it.

No lynch is also allowed, under the same format.
Vote: No Lynch
A majority vote for no lynch will send the game into night without a lynch.

*Newbie games require a 3 week deadline from the start of the day. Generally, extensions are not allowed except for extreme circumstances. Be aware of this.

You are subject to a mod prod after 72 hours of inactivity. You will have 48 hours to respond to a prod before I start searching for a replacement. I will not acknowledge whether or not a prod has been picked up, but I will announce the prod.

If you are unable to meet the minimum posting requirements for any reason, please let us know in thread. Don't leave us hanging.

Once a majority is reached, that player is lynched and can not be saved with unvotes. All players including the lynched player are free to continue posting until I get around to locking the thread.

Night will last a maximum of 3 days under normal circumstances. If I need to replace players over night, it may take a little longer.

Last and Most importantly, have fun!
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Post Post #2 (isolation #2) » Wed Mar 30, 2011 1:58 am

Post by Zachrulez »

The F11 setup is the current game format used in Newbie games. To prevent the development of game-breaking strategies, these Newbie Games are Semi-Open, wherein the actual game setup is randomly chosen from one of four possible setups as detailed below:
  • 1 Mafia Goon, 1 Mafia Roleblocker, 1 Sane Cop, 1 Sane Doctor, 5 Townies
  • 1 Mafia Goon, 1 Mafia Roleblocker, 7 Townies
  • 2 Mafia Goons, 1 Sane Cop, 6 Townies
  • 2 Mafia Goons, 1 Sane Doctor, 6 Townies
If either of the first two setups are in play, and the situation occurs where the Goon is lynched first, the Roleblocker will still be able to submit both night kills and roleblocks (roleblocking is a function of the Roleblocker; night kills are a function of the scum team as a whole).



These are the Role PMs that have potentially been sent to the players:

Mafia-Aligned players:

Mod wrote:

You are a member of the Mafia along with your partner,
name
. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
  • During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via PM) and choose another player in the town to kill that night.
  • You may communicate privately with your fellow Mafia up until the game thread is opened. Once the game begins, all outside communication must cease until the night cycle.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
  • Please confirm by pming me the name of your role.
Mod wrote:

You are a member of the Mafia along with your partner,
name
. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
  • During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
  • As a Roleblocker, you have the ability to distract any player throughout the night, effectively negating their night ability, if they have one.
  • Send the moderator a PM with your choice of player that you want to block. If they have a Night action, it will have no effect. You will not be informed as to whether your roleblock worked or not.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via PM) and choose another player in the town to kill that night.
  • You may communicate privately with your fellow Mafia up until the game thread is opened. Once the game begins, all outside communication must cease until the night cycle.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
  • Please confirm by pming me the name of your role.

Town-Aligned players:

Mod wrote:

You are a Vanilla Townie, trying to make a living and survive this insanity.
  • You have no abilities at Night other than getting a good night's rest.
  • Although you do not have any special abilities, your voice and vote are powerful weapons in their own right. Use them to your best advantage!
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
  • Please confirm by pming me the name of your role.
Mod wrote:

You are the local law enforcement, and can tell the good guys from the bad.
  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to investigate.
  • The Moderator will inform you as to that person's guilt or innocence.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, you will always get a correct result (no sanity issues).
  • You win when all the Mafia players are gone, whether you survive to the end or not.
  • Please confirm by pming me the name of your role.
Mod wrote:

You are the local physician, and can protect people from harm.
  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to protect.
  • If someone attempts to kill that player during the Night, they will be spared.
  • You may not protect yourself.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, your protection target will always live through the night (no quacks).
  • You win when all the Mafia players are gone, whether you survive to the end or not.
  • Please confirm by pming me the name of your role.
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Post Post #3 (isolation #3) » Wed Mar 30, 2011 3:37 am

Post by Zachrulez »

Ran into an issue I wasn't expecting sending role pms. Game is on hold until I resolve it with VRK.
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Post Post #4 (isolation #4) » Thu Mar 31, 2011 3:52 am

Post by Zachrulez »

JasonT1981 replaces David Xanatos. Role PMs are out and the game will begin when everyone (or close to) confirms via pm.
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Post Post #5 (isolation #5) » Sat Apr 02, 2011 8:22 am

Post by Zachrulez »

Rockynpoika replaces matthewburke47 and Space Pope replaces Hazard with a glove.

8 have now confirmed, so we have enough confirms now to start day 1.

Not voting: (Sisterman, ZengarZombolt, Mogri, projectmatt, JasonT1981, Rockynpoika, Runner, Space Pope, MagnaofIllusion)

With 9 alive it's 5 to lynch.

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
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Post Post #39 (isolation #6) » Mon Apr 04, 2011 2:04 am

Post by Zachrulez »

1st vote count of day 1:


Rockynpoika - 2 (MagnaofIllusion, Sisterman)
projectmatt - 2 (Jasont1981, Space Pope)
Jasont1981 - 1 (runner)
Space Pope - 1 (Mogri)
ZengarZombolt - 1 (Rockynpoika)
Sisterman - 1 (projectmatt)

Not voting: (ZengarZombolt)

With 9 alive it's 5 to lynch.

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
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Post Post #61 (isolation #7) » Tue Apr 05, 2011 1:50 am

Post by Zachrulez »

2nd vote count of day 1:


Rockynpoika - 3 (MagnaofIllusion, TOGTFO, Mogri)
projectmatt - 3 (Jasont1981, Space Pope, Rockynpoika)
Jasont1981 - 1 (runner)
TOGTFO - 1 (projectmatt)

Not voting: (ZengarZombolt)

With 9 alive it's 5 to lynch.

Sisterman has requested replacement

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
Last edited by Zachrulez on Tue Apr 05, 2011 2:14 am, edited 2 times in total.
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Post Post #63 (isolation #8) » Tue Apr 05, 2011 2:11 am

Post by Zachrulez »

TOGTFO replaces Sisterman.

Welcome to the game TOGTFO!
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Post Post #76 (isolation #9) » Tue Apr 05, 2011 6:18 am

Post by Zachrulez »

3rd vote count of day 1:


projectmatt - 3 (Jasont1981, Space Pope, Rockynpoika)
Jasont1981 - 2 (runner, ZengarZombolt)
Rockynpoika - 1 (Mogri)
TOGTFO - 1 (projectmatt)
Mogri - 1 (MagnaofIllusion)

Not voting: (TOGTFO)

With 9 alive it's 5 to lynch

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
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Post Post #78 (isolation #10) » Tue Apr 05, 2011 6:24 am

Post by Zachrulez »

projectmatt wrote:I don't believe I've voted yet, Zach. I voted Sisterman\TOGTFO a while ago but then unvoted.
You voted for Zenger earlier and then retracted that vote. I see no unvote following your Sisterman vote.
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Post Post #99 (isolation #11) » Thu Apr 07, 2011 3:49 am

Post by Zachrulez »

MagnaofIllusion wrote:
@MOD – Can we get a request a prod on Sisterman, please?
Sisterman has replaced out of the game. TOGTFO holds his spot now and is not eligible for a prod.
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Post Post #100 (isolation #12) » Thu Apr 07, 2011 3:50 am

Post by Zachrulez »

4th vote count of day 1:


projectmatt - 2 (Jasont1981, Rockynpoika)
Jasont1981 - 1 (ZengarZombolt)
Rockynpoika - 1 (Mogri)
TOGTFO - 1 (projectmatt)
Mogri - 1 (MagnaofIllusion)

Not voting: (TOGTFO, runner, Space Pope)

With 9 alive it's 5 to lynch

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
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Post Post #104 (isolation #13) » Thu Apr 07, 2011 5:17 am

Post by Zachrulez »

rockynpoika wrote:I'm sorry but work has gotten a bit too busy for me to play this game. I apologize, it isn't fair to you guys.

/replace out
Thank you for letting us know.

Welcome Darkcoffeejazz who replaces for rockynpoika!
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Post Post #125 (isolation #14) » Fri Apr 08, 2011 10:49 am

Post by Zachrulez »

5th vote count of day 1:


projectmatt - 1 (Jasont1981)
Jasont1981 - 1 (ZengarZombolt)
TOGTFO - 1 (projectmatt)
Mogri - 1 (MagnaofIllusion)

Not voting: (TOGTFO, runner, Space Pope, Mogri, Darkcoffeejazz)

runner has not posted in over 72 hours and will be prodded.

With 9 alive it's 5 to lynch

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
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Post Post #150 (isolation #15) » Mon Apr 11, 2011 8:14 am

Post by Zachrulez »

6th vote count of day 1:


Mogri - 2 (MagnaofIllusion, JasonT1981)
JasonT1981 - 1 (ZengarZombolt)
TOGTFO - 1 (projectmatt)
projectmatt - 1 (TOGTFO)

Not voting: (runner, Space Pope, Mogri, Darkcoffeejazz)

With 9 alive it's 5 to lynch

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
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Post Post #155 (isolation #16) » Tue Apr 12, 2011 5:14 am

Post by Zachrulez »

Projectmatt has been prodded.
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Post Post #175 (isolation #17) » Wed Apr 13, 2011 8:35 am

Post by Zachrulez »

7th vote count of day 1:


Mogri - 3 (MagnaofIllusion, JasonT1981, Darkcoffeejazz)
JasonT1981 - 2 (ZengarZombolt, Mogri)
TOGTFO - 1 (projectmatt)
projectmatt - 1 (TOGTFO)

Not voting: (runner, Space Pope)

With 9 alive it's 5 to lynch

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
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Post Post #191 (isolation #18) » Fri Apr 15, 2011 7:56 am

Post by Zachrulez »

Space Pope wrote:
Mod: Can you prod Zengar
Done.
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Post Post #196 (isolation #19) » Mon Apr 18, 2011 2:58 am

Post by Zachrulez »

Welcome Jerako who replaces for ZengerZombalt!
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Post Post #197 (isolation #20) » Mon Apr 18, 2011 2:59 am

Post by Zachrulez »

8th vote count of day 1:


Mogri - 3 (MagnaofIllusion, JasonT1981, Darkcoffeejazz)
JasonT1981 - 2 (Jerako, Mogri)
projectmatt - 1 (TOGTFO)

Not voting: (runner, Space Pope, projectmatt)

With 9 alive it's 5 to lynch

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
Last edited by Zachrulez on Wed Apr 20, 2011 4:38 am, edited 2 times in total.
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Post Post #198 (isolation #21) » Mon Apr 18, 2011 3:03 am

Post by Zachrulez »

5 more days to deadline. Activity is a little slow, let's pick it up guys.
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Post Post #200 (isolation #22) » Mon Apr 18, 2011 3:09 am

Post by Zachrulez »

9th (let's get it on a new page) vote count of day 1:


Mogri - 4 (MagnaofIllusion, JasonT1981, Darkcoffeejazz, Space Pope)
JasonT1981 - 2 (Jerako, Mogri)
projectmatt - 1 (TOGTFO)

Not voting: (runner, projectmatt)

With 9 alive it's 5 to lynch

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
Last edited by Zachrulez on Wed Apr 20, 2011 4:39 am, edited 1 time in total.
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Post Post #201 (isolation #23) » Mon Apr 18, 2011 3:13 am

Post by Zachrulez »

Prods sent out to TOGTFO and Mogri.
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Post Post #217 (isolation #24) » Tue Apr 19, 2011 1:52 am

Post by Zachrulez »

Runner has been prodded.
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Post Post #225 (isolation #25) » Tue Apr 19, 2011 10:41 am

Post by Zachrulez »

A little shy of 4 days left.

10th vote count of day 1:


Mogri - 4 (MagnaofIllusion, JasonT1981, Darkcoffeejazz, Space Pope)
JasonT1981 - 2 (Jerako, Mogri)
projectmatt - 1 (TOGTFO)

Not voting: (runner, projectmatt)

With 9 alive it's 5 to lynch

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
Last edited by Zachrulez on Wed Apr 20, 2011 4:39 am, edited 1 time in total.
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Post Post #247 (isolation #26) » Wed Apr 20, 2011 8:48 am

Post by Zachrulez »

Official 3 day warning.
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Post Post #251 (isolation #27) » Wed Apr 20, 2011 9:11 am

Post by Zachrulez »

A little shy of 3 days left.

11th vote count of day 1:


Mogri - 4 (MagnaofIllusion, JasonT1981, Darkcoffeejazz, Space Pope)
JasonT1981 - 2 (Jerako, Mogri)
projectmatt - 1 (TOGTFO)

Not voting: (runner, projectmatt)

With 9 alive it's 5 to lynch

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
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Post Post #270 (isolation #28) » Thu Apr 21, 2011 2:01 am

Post by Zachrulez »

Final vote count of day 1:


Mogri - 5 (MagnaofIllusion, JasonT1981, Darkcoffeejazz, Space Pope, Jerako)
JasonT1981 - 1 (Mogri)
projectmatt - 1 (TOGTFO)

Not voting: (runner, projectmatt)

With 9 alive it's 5 to lynch

Day 1 will end no later than 2:30PM CST on Saturday April 23rd.
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Post Post #271 (isolation #29) » Thu Apr 21, 2011 2:06 am

Post by Zachrulez »

So the town settles on lynching Mogri and hopes to start their scumhunt off on the right foot. Everything that felt right about it quickly turned out to be very very wrong as the post mortem search turned out to be a lot less interesting and eventful than the discussions of the day.

Mogri
(Vanilla Townie)
lynched day 1

Two issues upcoming with night, first that it's falling on Easter Weekend, and second that I am going to need to replace runner. Until the latter gets done night will have no firmly set deadline. At the moment count on night running from now to sometime around late Sunday night, early Monday morning. I will post a notice once I know more for sure.
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Post Post #272 (isolation #30) » Thu Apr 21, 2011 3:11 am

Post by Zachrulez »

Stefunny replaces runner.

I will set the deadline for night actions for Monday, April 25th at 8am CST. I'll dawn on Sunday if I have all the actions in by then.
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Post Post #273 (isolation #31) » Mon Apr 25, 2011 3:06 am

Post by Zachrulez »

You wake up from the long night refreshed and ready for another day of scumhunting... well most of you anyway. It quickly becomes apparent that in the long night one of you never woke up. Darkcoffeejazz's night of sleep has apparently turned into an eternal one...

Darkcoffeejazz
(Vanilla Townie)
killed night one.

Day Two begins

Not voting (TOGTFO, Jerako, projectmatt, JasonT1981, Stefunny, Space Pope, MagnaofIllusion)

With 7 alive it's 4 to lynch.

Day Two will end no later than 10am CST on Monday May 16th.
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Post Post #301 (isolation #32) » Tue Apr 26, 2011 1:41 pm

Post by Zachrulez »

1st vote count of day 2:


JasonT1981 - 2 (MagnaofIllusion, projectmatt)
projectmatt - 1 (JasonT1981)

Not voting (TOGTFO, Jerako, Stefunny, Space Pope)

With 7 alive it's 4 to lynch.

Day Two will end no later than 10am CST on Monday May 16th.
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Post Post #326 (isolation #33) » Thu Apr 28, 2011 8:32 am

Post by Zachrulez »

2nd vote count of day 2:


JasonT1981 - 2 (MagnaofIllusion, projectmatt)
projectmatt - 1 (JasonT1981)

Not voting (TOGTFO, Jerako, Stefunny, Space Pope)

With 7 alive it's 4 to lynch.

Day Two will end no later than 10am CST on Monday May 16th.
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Post Post #336 (isolation #34) » Fri Apr 29, 2011 9:29 am

Post by Zachrulez »

3rd vote count of day 2:


JasonT1981 - 3 (MagnaofIllusion, projectmatt, Jerako)
projectmatt - 1 (JasonT1981)

Not voting (TOGTFO, Stefunny, Space Pope)

With 7 alive it's 4 to lynch.

Day Two will end no later than 10am CST on Monday May 16th.
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Post Post #353 (isolation #35) » Fri Apr 29, 2011 12:54 pm

Post by Zachrulez »

Final vote count of day 2:


JasonT1981 - 4 (MagnaofIllusion, projectmatt, Jerako, JasonT1981)

Not voting (TOGTFO, Stefunny, Space Pope)

With 7 alive it's 4 to lynch.

Day Two will end no later than 10am CST on Monday May 16th.
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Post Post #354 (isolation #36) » Fri Apr 29, 2011 1:01 pm

Post by Zachrulez »

A day of discussion quickly decends upon JasonT1981. A cop claim and counterclaim later and we find Jason in the noose. A search of his body yields a gun, which is not unusual for someone who claimed to have been a cop. It's not until you find a piece of paper that turns out to be a hitlist that you know that half the menace to your town has been eliminated.

JasonT1981
(Mafia Goon)
lynched day 2

Deadline for night actions is Monday, May 2nd at 7pm CST
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Post Post #355 (isolation #37) » Mon May 02, 2011 1:19 pm

Post by Zachrulez »

After another long night, everyone gathers in the town hall and realizes that no one is missing. Well... small favors and all...

No one died night 2


Not voting (TOGTFO, Jerako, projectmatt, Stefunny, Space Pope, MagnaofIllusion)

With 6 alive it's 4 to lynch

Day 3 shall end no later than Tuesday, May 23rd at 7:30pm
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Post Post #375 (isolation #38) » Wed May 04, 2011 4:54 am

Post by Zachrulez »

1st vote count of day 3:


Jerako - 2 (TOGTFO, projectmatt)
TOGTFO - 1 (Space Pope)

Not voting (Jerako, Stefunny, MagnaofIllusion)

With 6 alive it's 4 to lynch

Day 3 shall end no later than Tuesday, May 23rd at 7:30pm
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Post Post #378 (isolation #39) » Thu May 05, 2011 4:16 am

Post by Zachrulez »

Stefunny wrote:
@Mod: Is Jerako eligible from a prod yet? I think most of us are waiting on him at this point


I went ahead and prodded him.
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Post Post #386 (isolation #40) » Sat May 07, 2011 10:30 am

Post by Zachrulez »

I'll start looking for a replacement for Jerako.
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Post Post #387 (isolation #41) » Sat May 07, 2011 12:59 pm

Post by Zachrulez »

Parabollocks replaces Jerako effective immediately.

Welcome him to the game!
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Post Post #404 (isolation #42) » Mon May 09, 2011 4:39 am

Post by Zachrulez »

2nd vote count of day 3:


Parabollocks - 2 (TOGTFO, projectmatt)
TOGTFO - 2 (Space Pope, MagnaofIllusion)

Not voting (Parabollocks, Stefunny)

With 6 alive it's 4 to lynch

Day 3 shall end no later than Tuesday, May 23rd at 7:30pm
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Post Post #409 (isolation #43) » Mon May 09, 2011 7:43 am

Post by Zachrulez »

Final vote count of day 3:


Parabollocks - 4 (TOGTFO, projectmatt, Space Pope, MagnaofIllusion)

Not voting (Parabollocks, Stefunny)

With 6 alive it's 4 to lynch

Day 3 shall end no later than Tuesday, May 23rd at 7:30pm
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Post Post #410 (isolation #44) » Mon May 09, 2011 7:50 am

Post by Zachrulez »

Parabollocks offers himself up for the rope and the town quickly accepts his offer. A growing dark shadow grows over the fate of the town after a search of Para's body, as the town learns that this hunt is still not over.

Parabollocks
(Vanilla Townie)
lynched day 3

Deadline for night 3 actions is Thursday, May 12th at 2pm CST
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Post Post #411 (isolation #45) » Wed May 11, 2011 8:08 am

Post by Zachrulez »

After having a rather peaceful night the day before, this day does not leave the remaining townies unscathed, as Stefunny is found on the floor her house in a pool of her own blood. The cause of death was multiple stab wounds from someone who apparently enjoyed watching her suffer. Not much time left now, better get on finding that last scum before it's too late.

Stefunny
(Vanilla Townie)
killed night 3

Not Voting: (TOGTFO, projectmatt, Space Pope, MagnaofIllusion)

With 4 alive it's 3 to lynch

Day 4 shall end no later than Wednesday, June 1st at 2pm CST
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Post Post #429 (isolation #46) » Thu May 12, 2011 4:14 pm

Post by Zachrulez »

1st vote count of day 4:


Space Pope - 1 (TOGTFO)

Not Voting: (projectmatt, Space Pope, MagnaofIllusion)

With 4 alive it's 3 to lynch

Day 4 shall end no later than Wednesday, June 1st at 2pm CST
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Post Post #437 (isolation #47) » Sun May 15, 2011 2:07 pm

Post by Zachrulez »

bump
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Post Post #450 (isolation #48) » Thu May 19, 2011 6:47 am

Post by Zachrulez »

2nd vote count of day 4:


TOGTFO - 2 (MagnaofIllusion, Space Pope)

Not Voting: (projectmatt, TOGTFO)

With 4 alive it's 3 to lynch

Day 4 shall end no later than Wednesday, June 1st at 2pm CST
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Post Post #455 (isolation #49) » Thu May 19, 2011 8:38 am

Post by Zachrulez »

Final vote count of day 4:


TOGTFO - 3 (MagnaofIllusion, Space Pope, projectmatt)

Not Voting: (TOGTFO)

With 4 alive it's 3 to lynch

Day 4 shall end no later than Wednesday, June 1st at 2pm CST
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Post Post #456 (isolation #50) » Thu May 19, 2011 8:43 am

Post by Zachrulez »

The day's discussions stall for a time, and then suddenly restart again with all the fingers pointing at TOGTFO. He sighs and resigns to his fate quickly, and is hung to the celebration of everyone in the town. The celebration ends quickly when the search of his body comes up negative. Everyone begins to wonder if they will ever wake up from their next night of sleep...

TOGTFO
(Vanilla Townie)
lynched day 4

Deadline for night actions is Sunday, May 19th at 3pm CST though given the circumstances, I would like it if you didn't wait that long.
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Post Post #457 (isolation #51) » Thu May 19, 2011 8:54 am

Post by Zachrulez »

... but night never came for the remaining members of the town, before they could take a single step toward their house, MagnaofIllusion reigned a storm of hot lead into their bodies with his trusty gun. The order of death was very methodical, Magna made sure that his first shot hit the doctor Projectmatt so that he would not be able to protect Spacepope from his inevitable fate. After the smoke clears from his gun, Magna is the only remaining player alive, and he just calmly walks away from the carnage and enjoys his newfound control over the town... as well as some peace and quiet.

Projectmatt
(Town Doctor)
Killed night 4
Spacepope
(Vanilla Townie)
Killed in endgame

Congragulations to the mafia team of MagnaofIllusion and JasonT1981 for their victory!
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Post Post #459 (isolation #52) » Thu May 19, 2011 9:01 am

Post by Zachrulez »

Setup as drawn with original players

Doc only:

mafia goon:MagnaofIllusion (IC)
mafia goon:David Xanatos

doctor:projectmatt

vanilla town: Runner (SE)
vanilla town:Mogri
vanilla town:matthewburke47
vanilla town:Hazard with a Glove (SE)
vanilla town:Sisterman
vanilla town:ZengarZombolt


Night actions:

N1

Projectmatt protects TOGTFO
MagnaofIllusion kills Darkcoffeejazz

N2

Projectmatt protects Space Pope
MagnaofIllusion kills Space Pope (Failed due to protection.)

N3

Projectmatt protects MagnaofIllusion
MagnaofIllusion kills Stefunny

N4

Projectmatt protects Space Pope
MagnaofIllusion kills Projectmatt

Scum QT:
http://www.quicktopic.com/46/H/ip5aKVnfny5R
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Post Post #461 (isolation #53) » Thu May 19, 2011 9:06 am

Post by Zachrulez »

MagnaofIllusion wrote:

I will just say one thing
- the look on my face when Day 3 opened with no death would have been priceless to capture. SpacePope's gambit caught me completely off-guard.


You should have seen my reaction when Jason self hammered back on day 2 after that gambit.

I felt bad for you, because no reasonable person could have ever seen that one coming in your position.
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Post Post #466 (isolation #54) » Thu May 19, 2011 10:21 am

Post by Zachrulez »

Fake claiming a power role as a townie tends to be disastrous in the F11 setup. (And in general) You lucked out in two respects in that you drew the right setup for the claim, and that the scum you countered decided to help you out.

One of the most fascinating aspects of your claim which by all rights should have crashed and burned IMO is that because Jason DID hammer himself, it resulted in Magna believing that the cop setup was in play instead of the doctor setup, which resulted in you being doc protected and subsequently saved from the kill.

Regardless of the outcome, I don't encourage that type of gambiting in future mafia games.

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