Nai wrote:It SHOULDN'T be passable, from a design perspective, because it's a powerful ability. It's a global, yet selective, role-block. Can you see that ability being used more than once in a game that wouldn't unbalance it?
OP wrote:If it starts with "Once in the game, you may", that's once for the
artifact
for the entire game; once it's been used, the artifact either becomes useless or disappears.
It could easily be one one this type of artifact, and still be passable.
Man didn't I say this?
Ok, this is what I should be replying to
Nai wrote:I don't think there'd be any point of an artifact that, once used, can't ever be used again, but can be passed around.
Because you could pass it WITHOUT using it.
The point would just be a wider range of choices. Scum could say "hey, if you don't trust me with this thing, take it." Somebody who thinks they're going to die could pass it on first.
Coron wrote:I'd argue that it IS scummy that he claims that it isnt passable because:
A) scum with it and it is unpassable will want to claim it's unpassable
B) scum with it and it is passable will want to claim it's unpassable so they don't have to pass it off.
B isn't obvious at all. If scum have been driven to claim then they need to be thinking about what will save their ass, not how they can hang on to their artifact.