Newbie 1022 - Game Over

For Newbie Games, which have a set format and experienced moderators. Archived during the 2023 queue overhaul.
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Newbie 1022 - Game Over

Post Post #0 (ISO) » Fri Oct 15, 2010 2:54 am

Post by Vel-Rahn Koon »

You awaken to the hustle and bustle of your home town’s daily activity. Little did you know that the peaceful quiet of your normal, everyday life would come crashing down today. It seems that one of your fellow citizens has angered the Mob, and has paid for it with his life! What are you going to do? Why, you’re going to get your peaceful, little town back, that’s what…

Your job, fair citizens of the town’s Ruling Council, is to discover who among you belong to the Mafia and summarily lynch them. Two of your fellow Council members are working for the Mafia - find them before they take over the Council and the town!



Player List
-
Confirmed players are listed in bold-face type

AurorusVox ^

Avish

LordChronos
(replaced Chief)
DavidParker
(replaced EggyLv999)
Kingcheese

xvart ^
(replaced Leech ^)
drmyshottyizsik ^
(replaced Substrike22 ^)
TheLonging ^

VasudeVa *


* = Inexperience Challenged (IC)
^ = Semi-Experienced (SE)

The IC(s) are here to help you learn to play the game. Their play is governed by the wiki article Being a good IC.


Dead Players

Spoiler: Role Reveal
Avish,
Doctor
, lynched Day 1

LordChronos (replaced Chief),
Townie
, killed Night 1

DavidParker (replaced EggyLv999),
Townie
, lynched Day 2

TheLonging,
Cop
, killed Night 2

Kingcheese,
Townie
, lynched Day 3

drshottymyizsik (replaced Substrike22),
Townie
, killed in Endgame

xvart (replaced Leech),
Townie
, killed in Endgame



The
Mafia
team wins the game!



Day 1 Lynch | Day 2 Lynch | Day 3 Lynch
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Post Post #1 (ISO) » Fri Oct 15, 2010 2:54 am

Post by Vel-Rahn Koon »

Game Rules


The Golden Rule

Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game. Playing to win does not preclude being considerate of each other!

There is a ZERO tolerance policy for personal attacks in this game. I will remove you from the game (possibly without warning) if you get too personal.


General Rules/Game Etiquette
  1. In order for all players to play at least one game day this game will start with a Day phase.
  2. Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
  3. You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
  4. Please remember that you made a commitment to participate when you signed up to play. If you cannot fulfill this commitment, please contact the Mod and request a replacement instead of just disappearing!
  5. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
    If someone contacts you outside the game you should report it to the game Mod IMMEDIATELY.
Activity/Prods/Replacements
  1. You should aim for one post every 48 hours, minimum, to keep the game moving.
  2. Prods of missing players will be issued upon request or after 3 real-life days of no activity.
  3. A prodded player has 48 hours to respond to the prod, after which time a replacement search will begin. The prodded player may re-enter the game so long as no replacement has been found.
  4. A player who has been prodded 3 times is subject to possible replacement without further notice (player-requested prods do not count towards this total).
  5. If you anticipate being unavailable for more than a 48-hour period please PM the Mod so that you don’t get replaced!
Deadlines
  1. All Newbie games have strict 3-week deadlines.

  2. Extensions are given only in extreme circumstances.
  3. Nights will have a standard deadline of 72 hours.
  4. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
  5. Deadlines may be shortened if activity is too low, or if all Night choices have been received early.
Player Actions/Voting/Player Death
  1. A simple majority of all living players must agree on one person (via voting) for a Lynch to occur (simple majority = ½ # of living players +1, rounded down). If no one has a simple majority of votes at deadline a No Lynch will occur.
  2. Votes should be bolded or they may not be counted (e.g.
    Vote: Player
    ).
  3. Vote revocations should be bolded or they may not be counted (e.g.
    Unvote: Player
    or
    Unvote
    ). Unvotes are not necessary before changing votes.
  4. You may
    Vote: No Lynch
    - a simple majority of these vote types are required to send the game to Night phase without a Lynch.
  5. Votes/Unvotes should be placed on a line all by themselves to make them easier for everyone to see.
  6. Votes/Unvotes that reasonably follow the guidelines specified above, and are unambiguous with respect to player nicknames/abbreviations, will count. Attempting to fake a vote will result in a Modkill.
  7. Once a player has reached a simple majority of votes no further unvoting will change their fate.
  8. When a player is lynched the game enters twilight until I post a death scene; all players may continue to post.
  9. If you are killed (either via lynch or night kill) you may no longer post except for a brief “Bah!”-type post that contains NO game related information.
  10. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
  11. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
Miscellaneous
  1. Red
    or
    Purple
    text is reserved for the Mod. No invisible/small/encrypted text is allowed.
  2. Vote counts will be posted once per page or once per day, whichever is less.
  3. If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread.
  4. The Mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
  5. Please bold all requests to the Mod so that they don’t get missed.

  6. Rules violations will be dealt with according to their severity (up to and including a Modkill) as the Mod sees fit.
  7. Modkills may be accompanied by a change to day/night. The offender’s role will be changed to Neutral Survivor, which guarantees a loss.
  8. Any situation not explicitly covered above is subject to Mod discretion and will be handled as the Mod sees fit on a case-by-case basis.
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Post Post #2 (ISO) » Fri Oct 15, 2010 2:56 am

Post by Vel-Rahn Koon »

The F11 setup is the current game format used in Newbie games. To prevent the development of game-breaking strategies, these Newbie Games are Semi-Open, wherein the actual game setup is randomly chosen from one of four possible setups as detailed below:
  • 1 Mafia Goon, 1 Mafia Roleblocker, 1 Sane Cop, 1 Sane Doctor, 5 Townies
  • 1 Mafia Goon, 1 Mafia Roleblocker, 7 Townies
  • 2 Mafia Goons, 1 Sane Cop, 6 Townies
  • 2 Mafia Goons, 1 Sane Doctor, 6 Townies
If either of the first two setups are in play, and the situation occurs where the Goon is lynched first, the Roleblocker will still be able to submit both night kills and roleblocks (roleblocking is a function of the Roleblocker; night kills are a function of the scum team as a whole).



These are the Role PMs that have potentially been sent to the players:

Mafia-Aligned players:

Mod wrote:
name
(a Mafia Goon) and
name
(who is also a Mafia Goon) are part of the local Mafia crime family. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
  • During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via this QuickTopic) and choose another player in the town to kill that night. One of you must
    send me a PM
    with your choice of who to kill.
  • You may communicate privately via QuickTopic with your fellow Mafia up until the game thread is opened (this is called Night 0). Once the game begins, all outside communication must cease until the night cycle.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
Mod wrote:

name
(a Mafia Roleblocker) and
name
(a Mafia Goon) are part of the local Mafia crime family. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
  • During the day, try to blend in with the normal Townies and attempt to get someone lynched.
  • The Mafia Roleblocker has the ability to distract any player throughout the night, effectively negating their night ability, if they have one.
  • Send the moderator a PM with your choice of player that you want to block, usually along with the kill. If the blocked player has a role with a Night action, it will have no effect. You will not be informed as to whether the roleblock was successful or not.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia () and choose another player in the town to kill that night. One of you must
    send me a PM
    with your choice of who to kill.
  • You may communicate privately via QuickTopic with your fellow Mafia up until the game thread is opened (this is called Night 0). Once the game begins, all outside communication must cease until the night cycle.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.

Town-Aligned players:

Mod wrote:

You are a normal townsperson, trying to make a living and survive this insanity.
  • You have no abilities at Night other than getting a good night's rest.
  • Although you do not have any special abilities, your voice and vote are powerful weapons in their own right. Use them to your best advantage!
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Mod wrote:

You are the local law enforcement, and can tell the good guys from the bad.
  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to investigate.
  • The Moderator will inform you as to that person’s guilt or innocence. If you are blocked by a Mafia Roleblocker, you will receive a PM stating “No Result”.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, you will always get a correct result (no sanity issues).
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Mod wrote:

You are the local physician, and can protect people from harm.
  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to protect.
  • If someone attempts to kill that player during the Night, they will be spared. You will not be informed as to whether your protection was successful or not.
  • You may not protect yourself.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, your protection target will always live through the night.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
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Post Post #3 (ISO) » Sun Oct 17, 2010 9:47 am

Post by Vel-Rahn Koon »

Day 1 has begun. Just waiting on shotty as a pregame replacement for substrike, but feel free to get started.

5 to Lynch.
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Post Post #4 (ISO) » Sun Oct 17, 2010 10:47 am

Post by VasudeVa »

Hey all. First time ICing, so let's get things moving smooth shall we?

As your IC, I will be trying to help you out and teach by example. Of course, my teaching gigs do not necessarily reflect my alignment so it's your job to find out if I am one of you or not :P.

Vote: Leech
RVS wagon go!
Call me Vas, ;D A little less active than I used to be due to IRL. Hoping to be back up to speed soon-ish!
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Post Post #5 (ISO) » Sun Oct 17, 2010 3:00 pm

Post by Kingcheese »

Hi guys.

By reading my username u've no doubt infered that I am Kingcheese.

First time player of any Mafia game, although for the past few weeks I've read a few games (Newbie and Normal ones) on the site.

Just want to say I look forward to a great game with all of ya :).
Show
The Shortcomings of drmyshottyizsik:

"or we could let me live until lylo", Vanilla Townie. Forgot it was LYLO. Town LOSS

"king is obv scum, end of story", Vanilla Townie. Too good to give reasons. Town LOSS

Nope, YAY I scum!", Vanilla Townie. Faked scum during twilight. Town LOSS
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Post Post #6 (ISO) » Sun Oct 17, 2010 9:39 pm

Post by AurorusVox »

Hi, I'm Vox, one of the (many) SEs in this game. This means that we've all had a bit of experience playing on the site.

On that note, I'd like to ask everyone; what level of experience have you had with mafia before?
(I see that Kingcheese has already answered - no need to answer twice ^^)

---

Vote: drmyshottyizsik

One night at a gentleman's club just isn't enough...
THE LEMON LIVES! - Cabd
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Post Post #7 (ISO) » Mon Oct 18, 2010 12:08 am

Post by Leech »

This should be an interesting game. I haven't started one on this note before:

Vote: drmyshottyizsik


This vote is not, in the least bit, random. This guy has a meta for intentionally being an idiot in all of his games. I policy lynched him the last time I played with him. My vote will stay here for a very, very long time. How do you guys feel about policy lynches?

To answer Vox's question: I have 10 completed games on this forum, and countless games on others. I've also played a few face-to-face games, as well as one over skype hosted on a different forum. You can find any of my completed games in my wiki.
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Post Post #8 (ISO) » Mon Oct 18, 2010 11:14 am

Post by Kingcheese »

@Leech

Well from the games that I've read I believe policy lynches should be carried out depending on the situation. If the person is acting anti town or idiotic I would consider a lynch even if I am certain they are town. But it depends upon my view of the incident.
Show
The Shortcomings of drmyshottyizsik:

"or we could let me live until lylo", Vanilla Townie. Forgot it was LYLO. Town LOSS

"king is obv scum, end of story", Vanilla Townie. Too good to give reasons. Town LOSS

Nope, YAY I scum!", Vanilla Townie. Faked scum during twilight. Town LOSS
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Post Post #9 (ISO) » Mon Oct 18, 2010 12:17 pm

Post by EggyLv999 »

Is he really that bad? Seriously???
I'm fat.
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Post Post #10 (ISO) » Mon Oct 18, 2010 12:24 pm

Post by AurorusVox »

@Leech

A policy lynch I agree with is "Lynch all liars" because townies have no reason to lie.

VI (Village Idiot) behaviour is something that I have, as yet, not really been able to distinguish from out-of-control scum behaviour. I think it's certainly
easier
to policy lynch people for being anti-town, and there are benefits:
(a.1.) Anti-town by definition harms town in a number of different ways
(b.1.) Arguing over anti-town behaviour can distract town from real scumhunting, and so getting rid of it can be a real help
(c.1.) Lynching a VI and analysing their wagon can be pretty helpful in nailing scum

But I don't think it's
always
the best course of action to follow from a "policy lynch" standpoint since:
(a.2.) If the anti-town behaviour comes from a townie, policy lynching gives scum an easy vote to ride on
(b.2.) If there are multiple anti-town players, all of whom are town, you can rinse through mislynches very quickly
(c.2.) Sometimes it's possible to read legitimate VI reasons behind anti-town behaviour (this brings out bucketloads of WIFOM, which is where my difficulty in distinguishing between scum and VI arises)

I have played with Shotty once before, and he was sometimes anti-town, and occasionally pro-town (although, in that game, I was scum, and so I knew that he
was
a VI). I think we ought to give him a chance in this game to see how he plays before deciding whether to policy lynch him from the get-go. If he becomes harmful for town, then I'd definitely get on board with his lynch - but I'd vote for anyone who I think is out to harm the town. Taking play on a case-by-case basis forces people to submit reasons for their votes (beyond "Policy") which helps with (c.1.) immensely.

---

@Kingcheese

You shouldn't lynch someone if you're "certain" they are town (I understand "certain" as having factual evidence, from a cop report, for example), and I don't think you should really vote for someone if you're "pretty sure" that they're town (unless their flip has some benefits beyond getting them out of the game; if you need me to expand on that then I will, but it probably isn't pertinent right now). But the fact of the matter is that if they're acting "anti-town or idiotic," it's very unlikely that you'll ever be "pretty sure" that they're town.
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Post Post #11 (ISO) » Mon Oct 18, 2010 12:50 pm

Post by Leech »

Shotty is a liability for whatever side he plays on. He prides himself on being a VI, he's self-hammered as town in LyLo situation, he's outed his partner as scum, and he's probably in about 15 games at the moment as well. He is easily the worst player I've ever seen on this site. That's not because he's just "bad" it's because he doesn't care enough to try, and plays against his win condition in every single game.
KingCheese wrote: If the person is acting anti town or idiotic I would consider a lynch even if I am certain they are town.
As I said, I've policy lynched shotty before, for acting in that manner. The fact that he's known to self hammer in LyLo as town, shows that we really lose nothing in a Shotty lynch at any point of the game.
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Post Post #12 (ISO) » Mon Oct 18, 2010 3:03 pm

Post by EggyLv999 »

Give him a chance to try first. If he's really being a $#@! as everyone is saying, we'll lynch him.
I'm fat.
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Post Post #13 (ISO) » Mon Oct 18, 2010 3:33 pm

Post by Kingcheese »

Leech wrote:Shotty is a liability for whatever side he plays on. He prides himself on being a VI, he's self-hammered as town in LyLo situation, he's outed his partner as scum, and he's probably in about 15 games at the moment as well. He is easily the worst player I've ever seen on this site. That's not because he's just "bad" it's because he doesn't care enough to try, and plays against his win condition in every single game.
While I do agree that past performances are a good way to determine someones play style it does no one any good to push for a lynch without hearing a post from the person in question.
Show
The Shortcomings of drmyshottyizsik:

"or we could let me live until lylo", Vanilla Townie. Forgot it was LYLO. Town LOSS

"king is obv scum, end of story", Vanilla Townie. Too good to give reasons. Town LOSS

Nope, YAY I scum!", Vanilla Townie. Faked scum during twilight. Town LOSS
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Post Post #14 (ISO) » Mon Oct 18, 2010 4:51 pm

Post by VasudeVa »

Heya Leech! It should be interesting how on-going meta would affect this game~

With regards to policy lynching here, I don't disagree that policy lynching Shotty is a good idea, but we should take this opportunity to find scum as well. I think I'll only vote to Shotty if we get to deadline and any other lynches seem unlikely. Also, I'll argue that there is one important thing we'll lose if everyone unanimously decides to lynch shotty at page 1: Discussion(also FUN~).
lynchingshottycouldbefuntoothough...hmmmmm.....


So Leech, are you seriously keeping your vote over shotty for a 'very very long time'? What if he gets the usual VI luck and get a PR? Do we still lynch him then? Are there any situations when you might want to change your vote?
Call me Vas, ;D A little less active than I used to be due to IRL. Hoping to be back up to speed soon-ish!
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Post Post #15 (ISO) » Mon Oct 18, 2010 5:14 pm

Post by Leech »

Vas wrote:So Leech, are you seriously keeping your vote over shotty for a 'very very long time'? What if he gets the usual VI luck and get a PR? Do we still lynch him then? Are there any situations when you might want to change your vote?
Do you have a better suggestion for my vote? At the moment I could only swap it for a RVS vote, which would serve less of a purpose. Pretty much, if I feel strongly that someone is scum I'll change my vote. If I don't, it remains on Shotty. Also, even if he has a PR, he still has cost the town the game by self-hammering in LyLo. I do not want him to get that far, regardless of his alignment. Sure, if he shows signs of actually playing this game, I'll change my tune. However, there is no evidence that will be the case. I figure it's best to start this now, so there's no surprises when I undoubtedly push for it later.
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Post Post #16 (ISO) » Mon Oct 18, 2010 6:20 pm

Post by Chief »

Hello :D Chief here! I've played a few games here... but that was a while ago. More like a long while ago. Anyway, I'm a little out of practice, so let's get going :DD

As to the policy lynching... Shotty hasn't even appeared yet, so we'll see :D
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"Maybe, you can't really know, can you?"
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Post Post #17 (ISO) » Mon Oct 18, 2010 9:46 pm

Post by AurorusVox »

Leech wrote:Shotty is a liability for whatever side he plays on. He prides himself on being a VI, he's self-hammered as town in LyLo situation, he's outed his partner as scum, and he's probably in about 15 games at the moment as well. He is easily the worst player I've ever seen on this site. That's not because he's just "bad" it's because he doesn't care enough to try, and plays against his win condition in every single game.
KingCheese wrote: If the person is acting anti town or idiotic I would consider a lynch even if I am certain they are town.
As I said, I've policy lynched shotty before, for acting in that manner. The fact that he's known to self hammer in LyLo as town, shows that we really lose nothing in a Shotty lynch at any point of the game.
I didn't realise he was that bad. So is your vote a policy lynch against Shotty in particular, rather than a policy lynch against VIs in general?
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Post Post #18 (ISO) » Tue Oct 19, 2010 3:33 am

Post by VasudeVa »

It is sort of a standard site thing to place a Random vote at the very start of the game, to get discussion going(by putting pressure on people and to give other people a chance to analyze vote movements, etc.). So, those of you who still don't have votes on people, please put them on someone.

Personally, I'm a big fan of competing bandwagons which I believe is very productive use of a wagons. The idea is, that competing wagons is a way to find connections by checking out people's reactions to both wagons. (Although, I'd like people to be wary of their votes too since it only takes 5 to lynch.)

Let's get these wagons going.
Call me Vas, ;D A little less active than I used to be due to IRL. Hoping to be back up to speed soon-ish!
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Post Post #19 (ISO) » Tue Oct 19, 2010 4:58 am

Post by Kingcheese »

As for the RVS:

VOTE: Chief

Whether your a football fan or not, I dislike the Kansas City Chiefs with a mild passion. Enjoy your random vote :P
Show
The Shortcomings of drmyshottyizsik:

"or we could let me live until lylo", Vanilla Townie. Forgot it was LYLO. Town LOSS

"king is obv scum, end of story", Vanilla Townie. Too good to give reasons. Town LOSS

Nope, YAY I scum!", Vanilla Townie. Faked scum during twilight. Town LOSS
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Post Post #20 (ISO) » Tue Oct 19, 2010 2:34 pm

Post by Avish »

Hi guys! I'm excited to be playing my first game on this forum. I've played 2 games on another forum and am at the beginning of my third. I've really enjoyed the games I've played so far and that led me to join this site. So far my personal record is two wins no losses, but I can't take credit for that...my teammates were good and experienced players. :P Please be patient with me if I don't pick up on the lingo around here, although I'm keeping up so far.

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I am interested to see how this shotty will defend himself, so for now I think I'll add a little more pressure by:

Vote Lynch drmyshottyizsik


Jeez, did I spell that right? I shoulda copypasta'd.
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Post Post #21 (ISO) » Tue Oct 19, 2010 5:31 pm

Post by Leech »

Vox wrote:I didn't realise he was that bad. So is your vote a policy lynch against Shotty in particular, rather than a policy lynch against VIs in general?
It's against Shotty. I have no problem with VI's as most of them will eventually learn. This guy has played almost 40 games on this site, and he hasn't.
Vox wrote:A policy lynch I agree with is "Lynch all liars" because townies have no reason to lie.
That is only true in newbie games, just so you know. There are setups where it makes perfect sense for townies to lie. In fact, one of the most effective gambits in this game is based on a lie. There are situations that call for it, so I'd restrict that specifically to newbie games.
KingCheese wrote:While I do agree that past performances are a good way to determine someones play style it does no one any good to push for a lynch without hearing a post from the person in question.
First off, I'm not pushing for a lynch. I'm not asking anyone to jump on this, or to embrace my ideals on the matter. I'm simply explaining why I firmly stand by my decision for that vote.
Vas wrote:It is sort of a standard site thing to place a Random vote at the very start of the game
So tell me, Vas, why did you feel the need to post a non-random vote? I, also, disagree. I think people should find a reason to vote early. Make it half-baked if you want, but find a reason that you can defend. Voting for things that can be relevent to the game get us out of the RVS faster.
Vas wrote:The idea is, that competing wagons is a way to find connections by checking out people's reactions to both wagons.
Would you mind explaining, exactly, how you can find connections that way? As I've mentioned in other games when this is brought up, it really doesn't help in that aspect. Usually early in games both wagons will be town-led which makes it easier for the scum to hop on for lesser reasons. I'm all for early game wagons, solely due to they go a long way in getting us out of the RVS. However, attempting to get actual information out of the wagons this early in the game is a silly notion.
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Post Post #22 (ISO) » Tue Oct 19, 2010 8:10 pm

Post by AurorusVox »

Leech wrote:That is only true in newbie games, just so you know. There are setups where it makes perfect sense for townies to lie. In fact, one of the most effective gambits in this game is based on a lie. There are situations that call for it, so I'd restrict that specifically to newbie games.
I've not seen that gambit before - nor have I played a game with a straight tracker in it on this site :p I'd also argue that in the scenario laid out in that gambit, the "cop" isn't totally lying, because he does have a guilty, and is pushing that but with a different report. Not to mention that fakeclaiming is a grey area for "lynch all liars" (PGOs claiming investigative PRs, I'd expect).

Leaving fakeclaiming to one side for the moment, I think that lies usually tend to come from scum in the form of hypocrisy or inconsistencies. That's predominantly how I use LaL.
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Post Post #23 (ISO) » Tue Oct 19, 2010 8:13 pm

Post by AurorusVox »

VasudeVa wrote:Let's get these wagons going.
"Be wary of your votes" but "get these wagons going." Shotty is already at L-2 now, are you hoping to pile other votes onto your Leech wagon? If its only a RV, why don't you join the Chief wagon started by Kingcheese?
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Post Post #24 (ISO) » Wed Oct 20, 2010 1:02 am

Post by AurorusVox »

^I've read over the thread again more carefully, and realised that your "wagons" post came before Avish and KC voted, which kinda makes my point moot. I was in a rush this morning and thought your post was directly before Leech's, sorry if this has caused any confusion ><"
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