Your town of kindergarteners seems to be over run with scum, can you find them and stop them in time? Seems like lynching is the only answer.
Bolded confirmed
Dead
One player may get this role wrote:Cop-You are the cop, you can send me the name of one person each night to investigate, and I will tell you if they are innocent or Guilty of being scum. You can also talk and vote to find and kill the scum each day.
You win when all of the mafia are dead
One player may get this role wrote:Doc-You are the doc, you can send me the name of one person to protect, and they will not be killed that night. You can also talk and vote to find and kill the scum each day.
You win when all of the mafia are dead
3-5 players may get this role wrote:Townie-You are a townie, you have no other power other than to talk and to vote.
You win when all of the mafia are dead.
2 players will get this role wrote:Mafia-You are the mafia. You and your partner XXX may talk each night and decide who to kill each night. You win when you are the majority, or if there is nothing that can prevent that.
JDGA wrote:That puts you at L-2, but if the scum quicklynch then they're dead come Day 2.
Perhaps it's just that I've only seen a few of his posts so far, but it looks to me like JDGA has a habit of preemptively defending himself. JDGA, I'd like you to explain why you feel the need to answer questions before they're even asked.JDGA wrote:For completion, by 'avert suspicion' I mean 'not try to direct the townies towards a mislynch on me. I just don't use the preview button, sorry about that.
I didn't read much JDGA's vote on me, since L-2 is relatively safe. Nobody except the most naive player (whether town or scum) would add a third vote this early and I can't see any reasonable player hammering yet. So, the vote itself didn't mean anything to me. However, the above quote does interest me.JDGA wrote:I just pointed out the L-2 to try and avert suspicion.