- Game Flow:
- Assuming you don't lynch or anything first, each day will last three weeks, which is standard for newbie games. You may request a deadline extension, but it is up to my final decision whether or not I grant the extension based on what I've seen. There will not be a lynch if the game goes to night due to this deadline--someone has to consciously place a hammer vote.
- You may choose to go to night without a lynch before then, by having at least half of the players vote: No Lynch. (That's half, not a full majority.)
- Votes should be posted in the format 'vote: Barack Obama.' I expect them to be entirely bold, but don't try to exploit this to trick someone. I'll count what I damn well want to count. I will register misspellings and nicknames if I can figure out who you're referring to. You do not have tounvote, but you're welcome to do so anyway.
- When a player has the majority of the votes at a single point, they are dead and the game goes to twilight. You may post in twilight until I get a lynch scene up.
- Night deadlines are usually going to be 72-hours, or whenever I receive all actions. If you have a role but don't want to perform a night action, just PM me with the phrase No Night Actionso I know you've made your choice.
- If any anti-town faction does not submit a kill at night, they will no kill and the day phase will continue.
What is and isn't allowed:
- Unless otherwise specified, living players can't communicate with each other out of the thread. I will set up a QuickTopic for anyone who is able to communicate with someone else.
- You mayrant to both dead players and nonplaying friends, although you're encouraged to first make sure that said friends aren't interested in replacing in with you. (I am of course available, sympathetic, and discreet.) Regardless of where you found them, rantbuddies may not reveal their own opinions on the game.
- "Dead" means "dead." You can have one "Bah! I'm dead! Go town!" post afterwards, but if it contains any game relevant information, I will delete it.
- Read your role PM and summarize it in your confirmation PM response to me. Unless I've posted it publicly, you may not reference its wording in-thread. You can paraphrase if you must claim, but any direct quotation of any PMs will result in a modkill.
- The is my domain. Don't use it. Don't pretend to use it.bold, green font
- You may only type in default font, italics, bold, underline, etc. Do not increase or decrease default font size, do not change font colors, etc.
What to expect from me:
- Do try to be active, and leave a notification in-thread and/or by PM if that's not possible. I will automatically prod anyone who has not posted over 72 hours--and that's pretty lenient; you are expected to post more than once every three days. If asked, I will disclose the status of any prod.
- If you don't post in-thread in response to a prod within 24 hours, I will seek a replacement to take over your role. I may seek replacement for a player who lurks consistently without breaking this rule, but you'll have some sort of warning first.
- If you receive three prods in a row without much contribution to the game, you will automatically be replaced.
- I'll try to post one votecount per page, as close to the top as possible. If I make errors, please correct me.
- I'm one of those "spirit-of-the-game"-type hippies. This ruleset is a guideline. I reserve the right to change it at will, and even in extreme circumstances enforce it retroactively. If a strategy feels shady to you, you might want to take it up with me first.
Miscellaneous:
- Play to win, but do try to have fun while you're at it.
The setup used in this game is called F11. One of the four setups below will be selected at random:
1 mafia goon + 1 mafia roleblocker vs. 1 cop + 1 doctor + 5 vanilla townies
2 mafia goons vs. 1 cop + 6 vanilla townies
2 mafia goons vs. 1 doctor + 6 vanilla townies
1 mafia goon + 1 mafia roleblocker vs. 7 vanilla townies
The mafia will know right off the bat whether they have a roleblocker or not, and from there they'll be able to narrow this down to two setups.
Each of you will receive a role PM; all of the role PMs put together will add up to one of the above setups. Here are possible roles:
Vanilla Townie Role PM wrote:You are avanilla townie!
You are armed with your two most powerful tools: your voice, and your vote. Each day, you must discuss and vote in the thread to try and find the anti-town members among you. You win when all threats to the town have been eliminated. Please confirm that you have read and understand your role in-thread.
Cop Role PM wrote:You are acop!
During the day, you must work with the rest of the town to lynch the bad guys among you! At night, however, you are able to investigate one player. To do so, send me a PM with the name of the player you wish to investigate. I will respond with one of the following replies: "guilty", "innocent", or "investigation failed". You win when all threats to the town have been eliminated. Please confirm that you have read and understand your role in-thread.
Doctor Role PM wrote:You are adoctor!
During the day, you must work with the rest of the town to lynch the bad guys among you! At night, however, you are able to protect one player. To do so, send me a PM with the name of the player you wish to protect. If that player is targeted for a kill that night, barring extenuating circumstances, you will use your doctor-powers to stop the kill! You win when all threats to the town have been eliminated. Please confirm that you have read and understand your role in-thread.
Mafia Goon Role PM wrote:You are aMafia Goon!
During the day, you must blend in with the rest of the town and try to keep your identity hidden. At night, you must converse with your partner, PARTNERNAME, in order to plot out who to kill. You win when you are equal in number to the town, or nothing can prevent that from happening. Please confirm that you have read and understand your role in-thread.
Mafia Roleblocker Role PM wrote:You are aMafia Goon!
During the day, you must blend in with the rest of the town and try to keep your identity hidden. At night, you must converse with your partner, PARTNERNAME, in order to plot out who to kill. In addition to being able to kill, you can also choose to roleblock someone. If that person tries to use a night action when you roleblock them, they will fail to do so. You win when you are equal in number to the town, or nothing can prevent that from happening. Please confirm that you have read and understand your role in-thread.